Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkFile/Private/NetworkFilePrivatePCH.h
Mark Satterthwaite 4b582ec2e5 Build fix. Header include order is important and must not redeclare log categories.
#codereview michael.trepka, terence.burns

[CL 2104431 by Mark Satterthwaite in Main branch]
2014-06-13 07:03:46 -04:00

8 lines
149 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
#include "ModuleManager.h"
#include "NetworkMessage.h"