Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs
2014-03-14 14:13:41 -04:00

18 lines
452 B
C#

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealHeaderTool : ModuleRules
{
public UnrealHeaderTool(TargetInfo Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Projects" });
PrivateIncludePaths.Add("Runtime/Launch/Private"); // For LaunchEngineLoop.cpp include
bEnableExceptions = true;
}
}