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UnrealEngineUWP
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edfef387c33be4dfd2c07cd097bc93daaecf433f
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
GraphEditor
/
Private
/
MaterialNodes
History
Jaroslaw Palczynski
ebce413232
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
...
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
..
SGraphNodeMaterialBase.cpp
Remove Material Expression headers from Engine.h and only include where needed
2014-05-22 11:33:54 -04:00
SGraphNodeMaterialBase.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SGraphNodeMaterialComment.cpp
Remove Material Expression headers from Engine.h and only include where needed
2014-05-22 11:33:54 -04:00
SGraphNodeMaterialComment.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
SGraphNodeMaterialResult.cpp
Added a movement filter to the node movement call, which now adds any successfully moved nodes. This prevents duplicate movement if two selected comments try to move the same node.
2014-05-06 04:45:44 -04:00
SGraphNodeMaterialResult.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00