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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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edfef387c33be4dfd2c07cd097bc93daaecf433f
UnrealEngineUWP/Engine/Source/Editor/ClassViewer/Private
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Jaroslaw Palczynski ebce413232 UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
[CL 2104397 by Jaroslaw Palczynski in Main branch]
2014-06-13 06:14:46 -04:00
..
ClassViewerModule.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
ClassViewerNode.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
ClassViewerNode.h
* Updating the SClassViewer to no longer use the EditorClassHierarchy, ran into issues with it looking at old stale data. The new approach builds the nodes using the class iterator.
2014-04-23 19:15:30 -04:00
ClassViewerPrivatePCH.h
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
SClassViewer.cpp
Fixing (likely) coding errors or confusing debugging helpers.
2014-05-12 08:42:24 -04:00
SClassViewer.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
UnloadedBlueprintData.cpp
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
UnloadedBlueprintData.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
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