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#codereview Matthew.Griffin #rb Matthew.Griffin #lockdown Nick.Penwarden [CL 3063824 by Ben Marsh in Main branch]
673 lines
24 KiB
C#
673 lines
24 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using UnrealBuildTool;
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namespace AutomationTool.Tasks
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{
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/// <summary>
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/// Parameters for a task that compiles a C# project
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/// </summary>
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public class CsCompileTaskParameters
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{
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/// <summary>
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/// The C# project file to be compile. More than one project file can be specified by separating with semicolons.
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/// </summary>
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[TaskParameter]
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public string Project;
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/// <summary>
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/// The configuration to compile
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/// </summary>
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[TaskParameter(Optional = true)]
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public string Configuration;
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/// <summary>
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/// The platform to compile
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/// </summary>
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[TaskParameter(Optional = true)]
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public string Platform;
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/// <summary>
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/// Additional options to pass to the compiler
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/// </summary>
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[TaskParameter(Optional = true)]
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public string Arguments;
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/// <summary>
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/// Directory containing output files
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/// </summary>
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[TaskParameter(Optional = true)]
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public string OutputDir;
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/// <summary>
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/// Patterns for output files
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/// </summary>
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[TaskParameter(Optional = true)]
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public string OutputFiles;
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/// <summary>
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/// Only enumerate build products; do not actually compile the projects.
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/// </summary>
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[TaskParameter(Optional = true)]
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public bool EnumerateOnly;
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/// <summary>
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/// Tag to be applied to build products of this task
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/// </summary>
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[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
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public string Tag;
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/// <summary>
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/// Tag to be applied to any non-private references the projects have
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/// (i.e. those that are external and not copied into the output dir)
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/// </summary>
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[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
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public string TagReferences;
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}
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/// <summary>
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/// Compile a C# project file
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/// </summary>
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[TaskElement("CsCompile", typeof(CsCompileTaskParameters))]
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public class CsCompileTask : CustomTask
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{
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/// <summary>
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/// Parameters for the task
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/// </summary>
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CsCompileTaskParameters Parameters;
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/// <summary>
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/// Constructor.
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/// </summary>
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/// <param name="InParameters">Parameters for this task</param>
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public CsCompileTask(CsCompileTaskParameters InParameters)
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{
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Parameters = InParameters;
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}
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/// <summary>
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/// Execute the task.
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/// </summary>
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/// <param name="Job">Information about the current job</param>
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/// <param name="BuildProducts">Set of build products produced by this node.</param>
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/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
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/// <returns>True if the task succeeded</returns>
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public override bool Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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// Get the project file
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HashSet<FileReference> ProjectFiles = ResolveFilespec(CommandUtils.RootDirectory, Parameters.Project, TagNameToFileSet);
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foreach(FileReference ProjectFile in ProjectFiles)
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{
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if(!ProjectFile.Exists())
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{
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CommandUtils.LogError("Couldn't find project file '{0}'", ProjectFile.FullName);
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return false;
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}
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if(!ProjectFile.HasExtension(".csproj"))
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{
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CommandUtils.LogError("File '{0}' is not a C# project", ProjectFile.FullName);
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return false;
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}
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}
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// Get the default properties
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Dictionary<string, string> Properties = new Dictionary<string,string>(StringComparer.InvariantCultureIgnoreCase);
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if(!String.IsNullOrEmpty(Parameters.Platform))
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{
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Properties["Platform"] = Parameters.Platform;
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}
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if(!String.IsNullOrEmpty(Parameters.Configuration))
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{
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Properties["Configuration"] = Parameters.Configuration;
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}
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// Build the arguments and run the build
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if(!Parameters.EnumerateOnly)
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{
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List<string> Arguments = new List<string>();
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foreach(KeyValuePair<string, string> PropertyPair in Properties)
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{
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Arguments.Add(String.Format("/property:{0}={1}", CommandUtils.MakePathSafeToUseWithCommandLine(PropertyPair.Key), CommandUtils.MakePathSafeToUseWithCommandLine(PropertyPair.Value)));
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}
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if(!String.IsNullOrEmpty(Parameters.Arguments))
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{
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Arguments.Add(Parameters.Arguments);
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}
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Arguments.Add("/verbosity:minimal");
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Arguments.Add("/nologo");
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foreach(FileReference ProjectFile in ProjectFiles)
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{
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CommandUtils.MsBuild(CommandUtils.CmdEnv, ProjectFile.FullName, String.Join(" ", Arguments), null);
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}
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}
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// Try to figure out the output files
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HashSet<FileReference> ProjectBuildProducts;
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HashSet<FileReference> ProjectReferences;
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if(!FindBuildProducts(ProjectFiles, Properties, out ProjectBuildProducts, out ProjectReferences))
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{
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return false;
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}
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// Apply the optional tag to the produced archive
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foreach(string TagName in FindTagNamesFromList(Parameters.Tag))
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{
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FindOrAddTagSet(TagNameToFileSet, TagName).UnionWith(ProjectBuildProducts);
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}
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if (!String.IsNullOrEmpty(Parameters.TagReferences))
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{
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// Apply the optional tag to any references
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foreach (string TagName in FindTagNamesFromList(Parameters.TagReferences))
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{
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FindOrAddTagSet(TagNameToFileSet, TagName).UnionWith(ProjectReferences);
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}
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}
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// Merge them into the standard set of build products
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BuildProducts.UnionWith(ProjectBuildProducts);
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return true;
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}
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/// <summary>
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/// Output this task out to an XML writer.
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/// </summary>
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public override void Write(XmlWriter Writer)
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{
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Write(Writer, Parameters);
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}
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/// <summary>
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/// Find all the tags which are used as inputs to this task
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/// </summary>
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/// <returns>The tag names which are read by this task</returns>
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public override IEnumerable<string> FindConsumedTagNames()
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{
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return FindTagNamesFromFilespec(Parameters.Project);
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}
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/// <summary>
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/// Find all the tags which are modified by this task
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/// </summary>
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/// <returns>The tag names which are modified by this task</returns>
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public override IEnumerable<string> FindProducedTagNames()
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{
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foreach (string TagName in FindTagNamesFromList(Parameters.Tag))
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{
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yield return TagName;
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}
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foreach (string TagName in FindTagNamesFromList(Parameters.TagReferences))
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{
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yield return TagName;
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}
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}
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/// <summary>
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/// Find all the build products created by compiling the given project file
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/// </summary>
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/// <param name="ProjectFiles">Initial project file to read. All referenced projects will also be read.</param>
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/// <param name="InitialProperties">Mapping of property name to value</param>
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/// <param name="OutBuildProducts">Receives a set of build products on success</param>
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/// <param name="OutReferences">Receives a set of non-private references on success</param>
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/// <returns>True if the build products were found, false otherwise.</returns>
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static bool FindBuildProducts(HashSet<FileReference> ProjectFiles, Dictionary<string, string> InitialProperties, out HashSet<FileReference> OutBuildProducts, out HashSet<FileReference> OutReferences)
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{
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// Read all the project information into a dictionary
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Dictionary<FileReference, CsProjectInfo> FileToProjectInfo = new Dictionary<FileReference,CsProjectInfo>();
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foreach(FileReference ProjectFile in ProjectFiles)
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{
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if(!ReadProjectsRecursively(ProjectFile, InitialProperties, FileToProjectInfo))
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{
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OutBuildProducts = null;
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OutReferences = null;
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return false;
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}
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}
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// Find all the build products and references
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HashSet<FileReference> BuildProducts = new HashSet<FileReference>();
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HashSet<FileReference> References = new HashSet<FileReference>();
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foreach(KeyValuePair<FileReference, CsProjectInfo> Pair in FileToProjectInfo)
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{
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CsProjectInfo ProjectInfo = Pair.Value;
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// Add the standard build products
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DirectoryReference OutputDir = ProjectInfo.GetOutputDir(Pair.Key.Directory);
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ProjectInfo.AddBuildProducts(OutputDir, BuildProducts);
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// Add the referenced assemblies
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foreach(KeyValuePair<FileReference, bool> Reference in ProjectInfo.References)
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{
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FileReference OtherAssembly = Reference.Key;
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if (Reference.Value)
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{
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// Add reference from the output dir
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FileReference OutputFile = FileReference.Combine(OutputDir, OtherAssembly.GetFileName());
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BuildProducts.Add(OutputFile);
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FileReference OutputSymbolFile = OutputFile.ChangeExtension(".pdb");
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if(OutputSymbolFile.Exists())
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{
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BuildProducts.Add(OutputSymbolFile);
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}
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}
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else
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{
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// Add reference directly
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References.Add(OtherAssembly);
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FileReference SymbolFile = OtherAssembly.ChangeExtension(".pdb");
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if(SymbolFile.Exists())
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{
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References.Add(SymbolFile);
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}
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}
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}
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// Add build products from all the referenced projects. MSBuild only copy the directly referenced build products, not recursive references or other assemblies.
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foreach(CsProjectInfo OtherProjectInfo in ProjectInfo.ProjectReferences.Where(x => x.Value).Select(x => FileToProjectInfo[x.Key]))
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{
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OtherProjectInfo.AddBuildProducts(OutputDir, BuildProducts);
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}
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}
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// Update the output set
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OutBuildProducts = BuildProducts;
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OutReferences = References;
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return true;
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}
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/// <summary>
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/// Read a project file, plus all the project files it references.
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/// </summary>
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/// <param name="File">Project file to read</param>
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/// <param name="InitialProperties">Mapping of property name to value for the initial project</param>
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/// <param name="FileToProjectInfo"></param>
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/// <returns>True if the projects were read correctly, false (and prints an error to the log) if not</returns>
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static bool ReadProjectsRecursively(FileReference File, Dictionary<string, string> InitialProperties, Dictionary<FileReference, CsProjectInfo> FileToProjectInfo)
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{
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// Early out if we've already read this project, return succes
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if(FileToProjectInfo.ContainsKey(File))
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{
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return true;
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}
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// Try to read this project
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CsProjectInfo ProjectInfo;
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if(!CsProjectInfo.TryRead(File, InitialProperties, out ProjectInfo))
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{
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CommandUtils.LogError("Couldn't read project '{0}'", File.FullName);
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return false;
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}
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// Add it to the project lookup, and try to read all the projects it references
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FileToProjectInfo.Add(File, ProjectInfo);
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return ProjectInfo.ProjectReferences.Keys.All(x => ReadProjectsRecursively(x, new Dictionary<string, string>(), FileToProjectInfo));
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}
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}
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/// <summary>
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/// Basic information from a preprocessed C# project file. Supports reading a project file, expanding simple conditions in it, parsing property values, assembly references and references to other projects.
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/// </summary>
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class CsProjectInfo
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{
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/// <summary>
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/// Evaluated properties from the project file
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/// </summary>
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public Dictionary<string, string> Properties;
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/// <summary>
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/// Mapping of referenced assemblies to their 'CopyLocal' (aka 'Private') setting.
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/// </summary>
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public Dictionary<FileReference, bool> References = new Dictionary<FileReference,bool>();
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/// <summary>
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/// Mapping of referenced projects to their 'CopyLocal' (aka 'Private') setting.
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/// </summary>
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public Dictionary<FileReference, bool> ProjectReferences = new Dictionary<FileReference,bool>();
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="InProperties">Initial mapping of property names to values</param>
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CsProjectInfo(Dictionary<string, string> InProperties)
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{
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Properties = new Dictionary<string,string>(InProperties);
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}
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/// <summary>
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/// Resolve the project's output directory
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/// </summary>
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/// <param name="BaseDirectory">Base directory to resolve relative paths to</param>
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/// <returns>The configured output directory</returns>
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public DirectoryReference GetOutputDir(DirectoryReference BaseDirectory)
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{
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string OutputPath;
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if(Properties.TryGetValue("OutputPath", out OutputPath))
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{
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return DirectoryReference.Combine(BaseDirectory, OutputPath);
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}
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else
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{
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return BaseDirectory;
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}
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}
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/// <summary>
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/// Adds build products from the project to the given set.
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/// </summary>
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/// <param name="OutputDir">Output directory for the build products. May be different to the project's output directory in the case that we're copying local to another project.</param>
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/// <param name="BuildProducts">Set to receive the list of build products</param>
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public bool AddBuildProducts(DirectoryReference OutputDir, HashSet<FileReference> BuildProducts)
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{
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string OutputType, AssemblyName;
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if(Properties.TryGetValue("OutputType", out OutputType) && Properties.TryGetValue("AssemblyName", out AssemblyName))
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{
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switch(OutputType)
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{
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case "Exe":
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case "WinExe":
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BuildProducts.Add(FileReference.Combine(OutputDir, AssemblyName + ".exe"));
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BuildProducts.Add(FileReference.Combine(OutputDir, AssemblyName + ".pdb"));
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FileReference ExeConfig = FileReference.Combine(OutputDir, AssemblyName + ".exe.config");
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if (ExeConfig.Exists()) { BuildProducts.Add(ExeConfig); }
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FileReference ExeMDB = FileReference.Combine(OutputDir, AssemblyName + "exe.mdb");
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if (ExeMDB.Exists()) { BuildProducts.Add(ExeMDB); }
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return true;
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case "Library":
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BuildProducts.Add(FileReference.Combine(OutputDir, AssemblyName + ".dll"));
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BuildProducts.Add(FileReference.Combine(OutputDir, AssemblyName + ".pdb"));
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Attempts to read project information for the given file.
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/// </summary>
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/// <param name="File">The project file to read</param>
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/// <param name="Properties">Initial set of property values</param>
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/// <param name="OutProjectInfo">If successful, the parsed project info</param>
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/// <returns>True if the project was read successfully, false otherwise</returns>
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public static bool TryRead(FileReference File, Dictionary<string, string> Properties, out CsProjectInfo OutProjectInfo)
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{
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// Read the project file
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XmlDocument Document = new XmlDocument();
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Document.Load(File.FullName);
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// Check the root element is the right type
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// HashSet<FileReference> ProjectBuildProducts = new HashSet<FileReference>();
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if(Document.DocumentElement.Name != "Project")
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{
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OutProjectInfo = null;
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return false;
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}
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// Parse the basic structure of the document, updating properties and recursing into other referenced projects as we go
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CsProjectInfo ProjectInfo = new CsProjectInfo(Properties);
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foreach(XmlElement Element in Document.DocumentElement.ChildNodes.OfType<XmlElement>())
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{
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switch(Element.Name)
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{
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case "PropertyGroup":
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if(EvaluateCondition(Element, ProjectInfo.Properties))
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{
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ParsePropertyGroup(Element, ProjectInfo.Properties);
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}
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break;
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case "ItemGroup":
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if(EvaluateCondition(Element, ProjectInfo.Properties))
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{
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ParseItemGroup(File.Directory, Element, ProjectInfo);
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}
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break;
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}
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}
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// Return the complete project
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OutProjectInfo = ProjectInfo;
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return true;
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}
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/// <summary>
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/// Parses a 'PropertyGroup' element.
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/// </summary>
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/// <param name="ParentElement">The parent 'PropertyGroup' element</param>
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/// <param name="Properties">Dictionary mapping property names to values</param>
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static void ParsePropertyGroup(XmlElement ParentElement, Dictionary<string, string> Properties)
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{
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// We need to know the overridden output type and output path for the selected configuration.
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foreach(XmlElement Element in ParentElement.ChildNodes.OfType<XmlElement>())
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{
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if(EvaluateCondition(Element, Properties))
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{
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Properties[Element.Name] = ExpandProperties(Element.InnerText, Properties);
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}
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}
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}
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/// <summary>
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/// Parses an 'ItemGroup' element.
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/// </summary>
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/// <param name="BaseDirectory">Base directory to resolve relative paths against</param>
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/// <param name="ParentElement">The parent 'ItemGroup' element</param>
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/// <param name="ProjectInfo">Project info object to be updated</param>
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static void ParseItemGroup(DirectoryReference BaseDirectory, XmlElement ParentElement, CsProjectInfo ProjectInfo)
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{
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// Parse any external assembly references
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foreach(XmlElement ItemElement in ParentElement.ChildNodes.OfType<XmlElement>())
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{
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switch(ItemElement.Name)
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{
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case "Reference":
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// Reference to an external assembly
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if(EvaluateCondition(ItemElement, ProjectInfo.Properties))
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{
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ParseReference(BaseDirectory, ItemElement, ProjectInfo.References);
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}
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break;
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case "ProjectReference":
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// Reference to another project
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if(EvaluateCondition(ItemElement, ProjectInfo.Properties))
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{
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ParseProjectReference(BaseDirectory, ItemElement, ProjectInfo.ProjectReferences);
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}
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break;
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}
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}
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}
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/// <summary>
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/// Parses an assembly reference from a given 'Reference' element
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/// </summary>
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/// <param name="BaseDirectory">Directory to resolve relative paths against</param>
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/// <param name="ParentElement">The parent 'Reference' element</param>
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/// <param name="ProjectReferences">Dictionary of project files to a bool indicating whether the assembly should be copied locally to the referencing project.</param>
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static void ParseReference(DirectoryReference BaseDirectory, XmlElement ParentElement, Dictionary<FileReference, bool> References)
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{
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string HintPath = GetChildElementString(ParentElement, "HintPath", null);
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if(!String.IsNullOrEmpty(HintPath))
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{
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FileReference AssemblyFile = FileReference.Combine(BaseDirectory, HintPath);
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bool bPrivate = GetChildElementBoolean(ParentElement, "Private", true);
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References.Add(AssemblyFile, bPrivate);
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}
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}
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/// <summary>
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/// Parses a project reference from a given 'ProjectReference' element
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/// </summary>
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/// <param name="BaseDirectory">Directory to resolve relative paths against</param>
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/// <param name="ParentElement">The parent 'ProjectReference' element</param>
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/// <param name="ProjectReferences">Dictionary of project files to a bool indicating whether the outputs of the project should be copied locally to the referencing project.</param>
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static void ParseProjectReference(DirectoryReference BaseDirectory, XmlElement ParentElement, Dictionary<FileReference, bool> ProjectReferences)
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{
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string IncludePath = ParentElement.GetAttribute("Include");
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if(!String.IsNullOrEmpty(IncludePath))
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{
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FileReference ProjectFile = FileReference.Combine(BaseDirectory, IncludePath);
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bool bPrivate = GetChildElementBoolean(ParentElement, "Private", true);
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ProjectReferences[ProjectFile] = bPrivate;
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}
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}
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/// <summary>
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/// Reads the inner text of a child XML element
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|
/// </summary>
|
|
/// <param name="ParentElement">The parent element to check</param>
|
|
/// <param name="Name">Name of the child element</param>
|
|
/// <param name="DefaultValue">Default value to return if the child element is missing</param>
|
|
/// <returns>The contents of the child element, or default value if it's not present</returns>
|
|
static string GetChildElementString(XmlElement ParentElement, string Name, string DefaultValue)
|
|
{
|
|
XmlElement ChildElement = ParentElement.ChildNodes.OfType<XmlElement>().FirstOrDefault(x => x.Name == Name);
|
|
if(ChildElement == null)
|
|
{
|
|
return DefaultValue;
|
|
}
|
|
else
|
|
{
|
|
return ChildElement.InnerText ?? DefaultValue;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read a child XML element with the given name, and parse it as a boolean.
|
|
/// </summary>
|
|
/// <param name="ParentElement">Parent element to check</param>
|
|
/// <param name="Name">Name of the child element to look for</param>
|
|
/// <param name="DefaultValue">Default value to return if the element is missing or not a valid bool</param>
|
|
/// <returns>The parsed boolean, or the default value</returns>
|
|
static bool GetChildElementBoolean(XmlElement ParentElement, string Name, bool DefaultValue)
|
|
{
|
|
string Value = GetChildElementString(ParentElement, Name, null);
|
|
if(Value == null)
|
|
{
|
|
return DefaultValue;
|
|
}
|
|
else if(Value.Equals("True", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
return true;
|
|
}
|
|
else if(Value.Equals("False", StringComparison.InvariantCultureIgnoreCase))
|
|
{
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return DefaultValue;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Evaluate whether the optional MSBuild condition on an XML element evaluates to true. Currently only supports 'ABC' == 'DEF' style expressions, but can be expanded as needed.
|
|
/// </summary>
|
|
/// <param name="Element">The XML element to check</param>
|
|
/// <param name="Properties">Dictionary mapping from property names to values.</param>
|
|
/// <returns></returns>
|
|
static bool EvaluateCondition(XmlElement Element, Dictionary<string, string> Properties)
|
|
{
|
|
// Read the condition attribute. If it's not present, assume it evaluates to true.
|
|
string Condition = Element.GetAttribute("Condition");
|
|
if(String.IsNullOrEmpty(Condition))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// Expand all the properties
|
|
Condition = ExpandProperties(Condition, Properties);
|
|
|
|
// Tokenize the condition
|
|
string[] Tokens = Tokenize(Condition);
|
|
|
|
// Try to evaluate it. We only support a very limited class of condition expressions at the moment, but it's enough to parse standard projects
|
|
bool bResult;
|
|
if(Tokens.Length == 3 && Tokens[0].StartsWith("'") && Tokens[1] == "==" && Tokens[2].StartsWith("'"))
|
|
{
|
|
bResult = String.Compare(Tokens[0], Tokens[2], StringComparison.InvariantCultureIgnoreCase) == 0;
|
|
}
|
|
else
|
|
{
|
|
throw new AutomationException("Couldn't parse condition in project file");
|
|
}
|
|
return bResult;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Expand MSBuild properties within a string. If referenced properties are not in this dictionary, the process' environment variables are expanded. Unknown properties are expanded to an empty string.
|
|
/// </summary>
|
|
/// <param name="Text">The input string to expand</param>
|
|
/// <param name="Properties">Dictionary mapping from property names to values.</param>
|
|
/// <returns>String with all properties expanded.</returns>
|
|
static string ExpandProperties(string Text, Dictionary<string, string> Properties)
|
|
{
|
|
string NewText = Text;
|
|
for (int Idx = NewText.IndexOf("$("); Idx != -1; Idx = NewText.IndexOf("$(", Idx))
|
|
{
|
|
// Find the end of the variable name
|
|
int EndIdx = NewText.IndexOf(')', Idx + 2);
|
|
if (EndIdx != -1)
|
|
{
|
|
// Extract the variable name from the string
|
|
string Name = NewText.Substring(Idx + 2, EndIdx - (Idx + 2));
|
|
|
|
// Find the value for it, either from the dictionary or the environment block
|
|
string Value;
|
|
if(!Properties.TryGetValue(Name, out Value))
|
|
{
|
|
Value = Environment.GetEnvironmentVariable(Name) ?? "";
|
|
}
|
|
|
|
// Replace the variable, or skip past it
|
|
NewText = NewText.Substring(0, Idx) + Value + NewText.Substring(EndIdx + 1);
|
|
|
|
// Make sure we skip over the expanded variable; we don't want to recurse on it.
|
|
Idx += Value.Length;
|
|
}
|
|
}
|
|
return NewText;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Split an MSBuild condition into tokens
|
|
/// </summary>
|
|
/// <param name="Condition">The condition expression</param>
|
|
/// <returns>Array of the parsed tokens</returns>
|
|
static string[] Tokenize(string Condition)
|
|
{
|
|
List<string> Tokens = new List<string>();
|
|
for(int Idx = 0; Idx < Condition.Length; Idx++)
|
|
{
|
|
if(Idx + 1 < Condition.Length && Condition[Idx] == '=' && Condition[Idx + 1] == '=')
|
|
{
|
|
// "==" operator
|
|
Idx++;
|
|
Tokens.Add("==");
|
|
}
|
|
else if(Condition[Idx] == '\'')
|
|
{
|
|
// Quoted string
|
|
int StartIdx = Idx++;
|
|
while(Idx + 1 < Condition.Length && Condition[Idx] != '\'')
|
|
{
|
|
Idx++;
|
|
}
|
|
Tokens.Add(Condition.Substring(StartIdx, Idx - StartIdx));
|
|
}
|
|
else if(!Char.IsWhiteSpace(Condition[Idx]))
|
|
{
|
|
// Other token; assume a single character.
|
|
string Token = Condition.Substring(Idx, 1);
|
|
Tokens.Add(Token);
|
|
}
|
|
}
|
|
return Tokens.ToArray();
|
|
}
|
|
}
|
|
}
|