Files
UnrealEngineUWP/Engine/Source/Developer/LocalizationService/Private/LocalizationServicePrivatePCH.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

34 lines
942 B
C

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Core.h"
#include "ILocalizationServiceProvider.h" // for TRANSLATION_SERVICES_WITH_SLATE
#ifndef LOCALIZATION_SERVICES_WITH_SLATE
#error LOCALIZATION_SERVICES_WITH_SLATE not defined
#endif // LOCALIZATION_SERVICES_WITH_SLATE
#if LOCALIZATION_SERVICES_WITH_SLATE
#include "SlateBasics.h"
#include "EditorStyle.h"
#endif // LOCALIZATION_SERVICES_WITH_SLATE
#if WITH_EDITOR
#include "Engine.h"
#include "PackageTools.h"
#include "MessageLog.h"
#endif
#if WITH_UNREAL_DEVELOPER_TOOLS
#include "MessageLogModule.h"
#endif
#include "ILocalizationServiceModule.h"
#include "LocalizationServiceModule.h"
#include "LocalizationServiceSettings.h"
#include "ILocalizationServiceProvider.h"
#include "ILocalizationServiceRevision.h"
#include "ILocalizationServiceOperation.h"
#include "ILocalizationServiceState.h"
#include "LocalizationServiceOperations.h"