Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs
robert seiver d1d357fed5 Linux font picker window for Offline fonts
#jira UE-70828, UEQATC-901
[at]Brandon.Schaefer, [at]James.Singer, [at]Michael.Sartain

#ROBOMERGE-SOURCE: CL 17288433 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17288448 by robert seiver in ue5-release-engine-test branch]
2021-08-24 12:18:19 -04:00

41 lines
946 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DesktopPlatform : ModuleRules
{
public DesktopPlatform(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
PrivateIncludePathModuleNames.AddRange(
new string[] {
"DerivedDataCache",
"SlateFontDialog",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ApplicationCore",
"Json",
}
);
if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
if(Target.Type == TargetType.Editor)
{
PrivateIncludePathModuleNames.Add("SlateFontDialog");
DynamicallyLoadedModuleNames.Add("SlateFontDialog");
}
PrivateIncludePathModuleNames.Add("SlateFileDialogs");
DynamicallyLoadedModuleNames.Add("SlateFileDialogs");
AddEngineThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
}
}