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edacaa68602dcd1ec148373fa1ca0fac12df2af3
UnrealEngineUWP/Engine/Source/Editor/LevelEditor
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Jeff Farris 34453209ec Camera preview window in the level viewport now has better support for actors with multiple camera components. It will ignore components with bIsActive=false, letting the user decide which component to look through.
(merge from branch)

[CL 2695685 by Jeff Farris in Main branch]
2015-09-17 14:49:07 -04:00
..
Private
Camera preview window in the level viewport now has better support for actors with multiple camera components. It will ignore components with bIsActive=false, letting the user decide which component to look through.
2015-09-17 14:49:07 -04:00
Public
Changed behaviour of forced HLOD level slider (more use-friendly now)
2015-09-03 12:05:29 -04:00
LevelEditor.Build.cs
UE-19601 HLOD : Set up better default setting whenever adding new element
2015-09-07 09:13:58 -04:00
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