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UnrealEngineUWP
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ed4da18f26da9b40199ebbed1a73efccbfcbe2cf
UnrealEngineUWP
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ShaderPreprocessor
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Saul Abreu
79a26091bf
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
...
#codereview Steve.Robb, Robert.Manuszewski [CL 2466824 by Saul Abreu in Main branch]
2015-03-02 15:51:37 -05:00
..
Private
Fixed behavior on FString::ParseIntoArray (muliple delimiters overload) functionality to support optionally culling empty strings. Greatly simplified implementation logic. Output parameter now properly named and taken by reference.
2015-03-02 15:51:37 -05:00
Public
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
ShaderPreprocessor.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00