Files
UnrealEngineUWP/Engine/Source/Developer/OutputLog/OutputLog.Build.cs
Dmitriy Dyomin ed69c79ff7 Device output log window, currently implemented only for Android. Hidden under editor experimental settings
#jira UEMOB-39
#codereview Jack.Porter

[CL 2710794 by Dmitriy Dyomin in Main branch]
2015-09-30 03:39:09 -04:00

25 lines
525 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class OutputLog : ModuleRules
{
public OutputLog(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject", // @todo Mac: for some reason it's needed to link in debug on Mac
"Engine",
"InputCore",
"UnrealEd",
"Slate",
"SlateCore",
"EditorStyle",
"TargetPlatform",
"DesktopPlatform",
}
);
}
}