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164 lines
4.2 KiB
C++
164 lines
4.2 KiB
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#include "ImageWrapperPrivatePCH.h"
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#include "BmpImageSupport.h"
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#pragma pack(push,1)
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struct FIconDirEntry
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{
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uint8 bWidth; // Width, in pixels, of the image
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uint8 bHeight; // Height, in pixels, of the image
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uint8 bColorCount; // Number of colors in image (0 if >=8bpp)
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uint8 bReserved; // Reserved ( must be 0)
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uint16 wPlanes; // Color Planes
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uint16 wBitCount; // Bits per pixel
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uint32 dwBytesInRes; // How many bytes in this resource?
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uint32 dwImageOffset; // Where in the file is this image?
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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struct FIconDir
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{
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uint16 idReserved; // Reserved (must be 0)
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uint16 idType; // Resource Type (1 for icons)
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uint16 idCount; // How many images?
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FIconDirEntry idEntries[1]; // An entry for each image (idCount of 'em)
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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struct FRGBQuad
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{
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uint8 rgbBlue; // Blue channel
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uint8 rgbGreen; // Green channel
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uint8 rgbRed; // Red channel
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uint8 rgbReserved; // Reserved (alpha)
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};
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#pragma pack(pop)
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#pragma pack(push,1)
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struct FIconImage
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{
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FBitmapInfoHeader icHeader; // DIB header
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FRGBQuad icColors[1]; // Color table
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uint8 icXOR[1]; // DIB bits for XOR mask
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uint8 icAND[1]; // DIB bits for AND mask
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};
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#pragma pack(pop)
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/**
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* ICO image wrapper class.
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*/
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FIcoImageWrapper::FIcoImageWrapper()
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: FImageWrapperBase()
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{
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}
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void FIcoImageWrapper::Compress( int32 Quality )
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{
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checkf(false, TEXT("ICO compression not supported"));
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}
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void FIcoImageWrapper::Uncompress( const ERGBFormat::Type InFormat, const int32 InBitDepth )
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{
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const uint8* Buffer = CompressedData.GetData();
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if(ImageOffset != 0 && ImageSize != 0)
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{
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SubImageWrapper->Uncompress(InFormat, InBitDepth);
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}
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}
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bool FIcoImageWrapper::SetCompressed( const void* InCompressedData, int32 InCompressedSize )
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{
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bool bResult = FImageWrapperBase::SetCompressed( InCompressedData, InCompressedSize );
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return bResult && LoadICOHeader(); // Fetch the variables from the header info
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}
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bool FIcoImageWrapper::GetRaw( const ERGBFormat::Type InFormat, int32 InBitDepth, const TArray<uint8>*& OutRawData )
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{
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LastError.Empty();
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Uncompress(InFormat, InBitDepth);
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if (LastError.IsEmpty())
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{
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OutRawData = &SubImageWrapper->GetRawData();
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}
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return LastError.IsEmpty();
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}
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bool FIcoImageWrapper::LoadICOHeader()
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{
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const uint8* Buffer = CompressedData.GetData();
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#if WITH_UNREALPNG
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TSharedPtr<FPngImageWrapper> PngWrapper = MakeShareable(new FPngImageWrapper);
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#endif
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TSharedPtr<FBmpImageWrapper> BmpWrapper = MakeShareable(new FBmpImageWrapper(false, true));
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bool bFoundImage = false;
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const FIconDir* IconHeader = (FIconDir*)(Buffer);
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if(IconHeader->idReserved == 0 && IconHeader->idType == 1)
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{
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// use the largest-width 32-bit dir entry we find
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uint32 LargestWidth = 0;
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const FIconDirEntry* IconDirEntry = IconHeader->idEntries;
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for(int32 Entry = 0; Entry < (int32)IconHeader->idCount; Entry++, IconDirEntry++)
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{
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const uint32 RealWidth = IconDirEntry->bWidth == 0 ? 256 : IconDirEntry->bWidth;
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if( IconDirEntry->wBitCount == 32 && RealWidth > LargestWidth )
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{
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#if WITH_UNREALPNG
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if(PngWrapper->SetCompressed(Buffer + IconDirEntry->dwImageOffset, (int32)IconDirEntry->dwBytesInRes))
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{
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Width = PngWrapper->GetWidth();
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Height = PngWrapper->GetHeight();
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Format = PngWrapper->GetFormat();
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LargestWidth = RealWidth;
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bFoundImage = true;
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bIsPng = true;
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ImageOffset = IconDirEntry->dwImageOffset;
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ImageSize = IconDirEntry->dwBytesInRes;
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}
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else
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#endif
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if(BmpWrapper->SetCompressed(Buffer + IconDirEntry->dwImageOffset, (int32)IconDirEntry->dwBytesInRes))
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{
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// otherwise this should be a BMP icon
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Width = BmpWrapper->GetWidth();
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Height = BmpWrapper->GetHeight() / 2; // ICO file spec says to divide by 2 here as height refers to combined image & mask height
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Format = BmpWrapper->GetFormat();
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LargestWidth = RealWidth;
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bFoundImage = true;
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bIsPng = false;
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ImageOffset = IconDirEntry->dwImageOffset;
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ImageSize = IconDirEntry->dwBytesInRes;
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}
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}
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}
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}
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if(bFoundImage)
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{
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if(bIsPng)
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{
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SubImageWrapper = PngWrapper;
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}
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else
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{
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SubImageWrapper = BmpWrapper;
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}
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}
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return bFoundImage;
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}
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