Files
UnrealEngineUWP/Engine/Source/Programs/PixelStreaming/WebRTCProxy/WebRTCProxy.Build.cs
ryan gerleve b41214417e Resolving conflict from Dev-Enterprise.
/src/ROBOMERGE_ENGINE_Dev_Networking/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp - merging //UE4/Main/Engine/Source/Runtime/Sockets/Private/BSDSockets/SocketsBSD.cpp#20


--------------------------------------
Copying //UE4/Dev-Enterprise[at]4705006 to Dev-Main (//UE4/Dev-Main)

#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: francis.hurteau
#ROBOMERGE-SOURCE: CL 4705151 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4712032 by ryan gerleve in Dev-Networking branch]
2019-01-11 14:26:15 -05:00

34 lines
1.2 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class WebRTCProxy : ModuleRules
{
public WebRTCProxy(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core"
});
var EngineDir = Path.GetFullPath(Target.RelativeEnginePath);
PrivateIncludePaths.Add(Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/include/Win64/VS2017"));
PrivateIncludePaths.Add(Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/include/Win64/VS2017/third_party/jsoncpp/source/include"));
PublicLibraryPaths.Add(Path.Combine(EngineDir, "Source/ThirdParty/WebRTC/rev.23789/lib/Win64/VS2017/release"));
PublicAdditionalLibraries.Add("json.lib");
PublicAdditionalLibraries.Add("webrtc.lib");
PublicAdditionalLibraries.Add("webrtc_opus.lib");
PublicAdditionalLibraries.Add("audio_decoder_opus.lib");
PublicAdditionalLibraries.Add("Msdmo.lib");
PublicAdditionalLibraries.Add("Dmoguids.lib");
PublicAdditionalLibraries.Add("wmcodecdspuuid.lib");
PublicAdditionalLibraries.Add("Secur32.lib");
bEnableExceptions = true;
}
}