Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/JobContext.cs
ben marsh 2b46ba7b94 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

#ROBOMERGE-OWNER: ryan.gerleve
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/...
#ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking)

[CL 4662413 by ben marsh in Dev-Networking branch]
2018-12-14 13:44:01 -05:00

31 lines
696 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AutomationTool
{
/// <summary>
/// Used to pass information to tasks about the currently running job.
/// </summary>
public class JobContext
{
/// <summary>
/// The command that is running the current job.
/// </summary>
public readonly BuildCommand OwnerCommand;
/// <summary>
/// Constructor
/// </summary>
/// <param name="InOwnerCommand">The command running the current job</param>
public JobContext(BuildCommand InOwnerCommand)
{
OwnerCommand = InOwnerCommand;
}
}
}