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#rb none #lockdown Nick.Penwarden #ROBOMERGE-OWNER: ryan.gerleve #ROBOMERGE-AUTHOR: ben.marsh #ROBOMERGE-SOURCE: CL 4662404 in //UE4/Main/... #ROBOMERGE-BOT: ENGINE (Main -> Dev-Networking) [CL 4662413 by ben marsh in Dev-Networking branch]
34 lines
667 B
C#
34 lines
667 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class WindowsClientTargetPlatform : ModuleRules
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{
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public WindowsClientTargetPlatform( ReadOnlyTargetRules Target ) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"TargetPlatform",
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"DesktopPlatform",
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}
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);
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if (Target.bCompileAgainstEngine)
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{
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PrivateDependencyModuleNames.AddRange( new string[] {
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"Engine", "RHI"
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}
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);
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PrivateIncludePathModuleNames.Add("TextureCompressor");
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}
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PrivateIncludePaths.AddRange(
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new string[] {
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"Developer/Windows/WindowsTargetPlatform/Private"
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}
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);
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}
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}
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