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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ed15da76a98434bdd7fb4ab6bd28f4ec34ca468a
UnrealEngineUWP/Engine/Source
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Marc Audy ed15da76a9 Change display names of timer functions that use delegates to event to better match the Create Event node that is used with it.
#codereview Mike.Beach

[CL 2624484 by Marc Audy in Main branch]
2015-07-17 13:13:30 -04:00
..
Developer
Fixed an issue with the Qualcomm TextureConverter.dll missing on startup
2015-07-16 09:55:37 -04:00
Editor
Fix OBJ files no longer importing correctly. Was trying to use the skeletal mesh reimport factory.
2015-07-17 13:12:29 -04:00
Programs
fixes for executable signing for Rocket build
2015-07-17 13:13:26 -04:00
Runtime
Change display names of timer functions that use delegates to event to better match the Create Event node that is used with it.
2015-07-17 13:13:30 -04:00
ThirdParty
Fixed an issue with the Qualcomm TextureConverter.dll missing on startup
2015-07-16 09:55:37 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
Allow targets to specify whether they want to build all plugins (rather than just the ones they have enabled), and turn it on for the vanilla UE4Editor target. Content-only projects may want to enable plugins, but they have no target to build.
2015-06-18 08:41:17 -04:00
UE4Game.Target.cs
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UE4Server.Target.cs
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