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17 lines
420 B
C#
17 lines
420 B
C#
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class RenderCore : ModuleRules
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{
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public RenderCore(ReadOnlyTargetRules Target) : base(Target)
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{
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if (Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.Add("TargetPlatform");
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}
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PrivateDependencyModuleNames.AddRange(new string[] { "Core", "RHI", "ApplicationCore" });
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}
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}
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