Files
UnrealEngineUWP/Engine/Source/Runtime/PropertyPath/PropertyPath.Build.cs
projectgheist 27ae5afdcb PR #4726: Update copyright notices to 2018. (Contributed by projectgheist)
#rb none
#lockdown Nick.Penwarden

[CL 4070389 by Ben Marsh in Main branch]
2018-05-14 07:48:19 -04:00

16 lines
294 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class PropertyPath : ModuleRules
{
public PropertyPath(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(new string[]
{
"Core",
"CoreUObject"
});
}
}