Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/InputDevice.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

18 lines
388 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputDevice : ModuleRules
{
public InputDevice(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Runtime/InputDevice/Public"
}
);
PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine" } );
}
}