Files
UnrealEngineUWP/Engine/Source/Runtime/InputCore/InputCore.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

21 lines
593 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputCore : ModuleRules
{
public InputCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
{
PrivateIncludePathModuleNames.Add("ApplicationCore");
}
if(Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.HTML5)
{
PrivateIncludePathModuleNames.Add("SDL2");
}
}
}