Files
UnrealEngineUWP/Engine/Source/Runtime/EngineSettings/EngineSettings.Build.cs
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

29 lines
505 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class EngineSettings : ModuleRules
{
public EngineSettings(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
});
PrivateIncludePaths.AddRange(
new string[]
{
"Runtime/EngineSettings/Private",
});
}
}
}