Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher
simon tourangeau e7bfac75f4 Integrate misc nDisplay fixes from Dev-Enterprise
- nDisplayLauncher: Removed useless no-val command line arguments
- Fixed Editor crash when translation direction is set in BP_DemoWand_Blueprint
- Use quotation marks for paths
- A lot of nDisplay warings "wand not found"
- nDisplayLauncher passes custom arguments at beginning
- Update blueprints (resubmit + comments)
- Single view for monoscipic devices
- Move swap eye attribute to [cluster_node]
- Removed viewport flip feature
- Disable input on slave nodes
- Fix for GL3/4 monoscopic device. Missed changes for 'Viewport positioning fix'.
- Removed custom swap_int
- Fixed demo blueprints
- Fixed crash in DC components when the DC is not initialized
- Fixed visibility of some inherited members
- Fixed Editor crash on second PIE session start
- Fix for viewport positioning
- BP API docs (comments)
- Turn off some screen effects in the nDisplay template project

#jira UE-64170
#rb none

#ROBOMERGE-SOURCE: CL 4409838 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4409839 by simon tourangeau in Staging-4.21 branch]
2018-10-01 07:43:34 -04:00
..