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31 lines
696 B
C#
31 lines
696 B
C#
// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AutomationTool
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{
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/// <summary>
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/// Used to pass information to tasks about the currently running job.
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/// </summary>
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public class JobContext
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{
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/// <summary>
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/// The command that is running the current job.
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/// </summary>
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public readonly BuildCommand OwnerCommand;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="InOwnerCommand">The command running the current job</param>
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public JobContext(BuildCommand InOwnerCommand)
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{
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OwnerCommand = InOwnerCommand;
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}
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}
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}
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