Files
UnrealEngineUWP/Engine/Source/Editor/IntroTutorials/Private/TutorialSettings.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

26 lines
695 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "UObject/SoftObjectPath.h"
#include "EditorTutorial.h"
#include "TutorialSettings.generated.h"
/** Per-project tutorial settings */
UCLASS(config=Editor)
class UTutorialSettings : public UObject
{
GENERATED_UCLASS_BODY()
/** Categories for tutorials */
UPROPERTY(Config, EditAnywhere, Category="Tutorials")
TArray<FTutorialCategory> Categories;
/** Tutorial to start on project startup */
UPROPERTY(Config, EditAnywhere, Category="Tutorials", meta=(MetaClass="EditorTutorial"))
FSoftClassPath StartupTutorial;
};