Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

45 lines
1.0 KiB
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "ISourceControlProvider.h"
#if SOURCE_CONTROL_WITH_SLATE
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
#include "Widgets/SCompoundWidget.h"
#include "Application/SlateWindowHelper.h"
#endif
#if SOURCE_CONTROL_WITH_SLATE
class SSourceControlPicker : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SSourceControlPicker) {}
SLATE_END_ARGS()
public:
void Construct(const FArguments& InArgs);
private:
/** Delegate called when changing source control providers */
void ChangeSourceControlProvider(int32 ProviderIndex) const;
/** Get the content for the drop-down menu for picking providers */
TSharedRef<SWidget> OnGetMenuContent() const;
/** Get the button text for the drop-down */
FText OnGetButtonText() const;
/** Get the text to be displayed given the name of the provider */
FText GetProviderText(const FName& InName) const;
};
#endif // SOURCE_CONTROL_WITH_SLATE