Files
UnrealEngineUWP/Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogsStyles.h
Ben Marsh 13d012685f Merging copyright update from 4.19 branch.
#rb none
#rnx
#jira

[CL 3818977 by Ben Marsh in Staging-4.19 branch]
2018-01-02 15:30:26 -05:00

31 lines
766 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Fonts/SlateFontInfo.h"
#include "Styling/SlateStyle.h"
class FSlateFileDialogsStyle
{
public:
static void Initialize();
static void Shutdown();
static const FSlateStyleSet *Get();
static FName GetStyleSetName();
static const FSlateBrush * GetBrush(FName PropertyName, const ANSICHAR* Specifier = NULL)
{
return StyleInstance->GetBrush(PropertyName, Specifier);
}
static FSlateFontInfo GetFontStyle(FName PropertyName, const ANSICHAR* Specifier = NULL)
{
return StyleInstance->GetFontStyle(PropertyName, Specifier);
}
private:
static TSharedPtr<class FSlateStyleSet> Create();
static TSharedPtr<class FSlateStyleSet> StyleInstance;
};