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ececa2cb54c8007d8a472abc57c754759fa55cca
UnrealEngineUWP/Engine/Source/Developer/BlueprintCompilerCppBackend
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phillip kavan 375005134c Fix for an EDL runtime assertion on load when constructing the CDO for a nativized Blueprint class that contains an instanced object reference of another nativized Blueprint class type that references an instance of a non-nativized Blueprint class as a nested, class-owned subobject.
- Mirrored from //UE4/Dev-Framework (4413311).

#jira UE-62514
#rb Dan.OConnor

#ROBOMERGE-SOURCE: CL 4426061 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4426062 by phillip kavan in Staging-4.21 branch]
2018-10-03 18:27:58 -04:00
..
Private
Fix for an EDL runtime assertion on load when constructing the CDO for a nativized Blueprint class that contains an instanced object reference of another nativized Blueprint class type that references an instance of a non-nativized Blueprint class as a nested, class-owned subobject.
2018-10-03 18:27:58 -04:00
Public
Copying //UE4/Dev-Framework to //UE4/Dev-Main (Source: //UE4/Dev-Framework @ 4006870)
2018-04-16 20:19:04 -04:00
BlueprintCompilerCppBackend.Build.cs
Merging copyright update from 4.19 branch.
2018-01-02 15:30:26 -05:00
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