Files
UnrealEngineUWP/Engine/Source/Developer/AutomationController/Private/AutomationControllerManger.cpp
Marc Audy af90b7bcd4 Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00

1263 lines
42 KiB
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "HAL/FileManager.h"
#include "Misc/CommandLine.h"
#include "Misc/Paths.h"
#include "Misc/ConfigCacheIni.h"
#include "Misc/AutomationTest.h"
#include "Misc/App.h"
#include "IAutomationReport.h"
#include "AutomationWorkerMessages.h"
#include "IMessageContext.h"
#include "MessageEndpoint.h"
#include "MessageEndpointBuilder.h"
#include "Modules/ModuleManager.h"
#include "AssetEditorMessages.h"
#include "ImageComparer.h"
#include "AutomationControllerManager.h"
#include "Interfaces/IScreenShotToolsModule.h"
#include "Serialization/JsonSerializer.h"
#include "JsonObjectConverter.h"
#include "Misc/EngineVersion.h"
#include "Misc/FileHelper.h"
#include "PlatformHttp.h"
#if WITH_EDITOR
#include "Logging/MessageLog.h"
#endif
DEFINE_LOG_CATEGORY_STATIC(AutomationControllerLog, Log, All)
FAutomationControllerManager::FAutomationControllerManager()
{
CheckpointFile = nullptr;
if ( !FParse::Value(FCommandLine::Get(), TEXT("ReportOutputPath="), ReportOutputPath, false) )
{
if ( FParse::Value(FCommandLine::Get(), TEXT("DeveloperReportOutputPath="), ReportOutputPath, false) )
{
ReportOutputPath = ReportOutputPath / TEXT("dev") / FString(FPlatformProcess::UserName()).ToLower();
}
}
FParse::Value(FCommandLine::Get(), TEXT("DisplayReportOutputPath="), DisplayReportOutputPath, false);
if ( FParse::Value(FCommandLine::Get(), TEXT("DeveloperReportUrl="), DeveloperReportUrl, false) )
{
DeveloperReportUrl = DeveloperReportUrl / TEXT("dev") / FString(FPlatformProcess::UserName()).ToLower() / TEXT("index.html");
}
}
void FAutomationControllerManager::RequestAvailableWorkers(const FGuid& SessionId)
{
//invalidate previous tests
++ExecutionCount;
DeviceClusterManager.Reset();
ControllerResetDelegate.Broadcast();
// Don't allow reports to be exported
bTestResultsAvailable = false;
//store off active session ID to reject messages that come in from different sessions
ActiveSessionId = SessionId;
//EAutomationTestFlags::FilterMask
//TODO AUTOMATION - include change list, game, etc, or remove when launcher is integrated
int32 ChangelistNumber = 10000;
FString ProcessName = TEXT("instance_name");
MessageEndpoint->Publish(new FAutomationWorkerFindWorkers(ChangelistNumber, FApp::GetProjectName(), ProcessName, SessionId), EMessageScope::Network);
// Reset the check test timers
LastTimeUpdateTicked = FPlatformTime::Seconds();
CheckTestTimer = 0.f;
IScreenShotToolsModule& ScreenShotModule = FModuleManager::LoadModuleChecked<IScreenShotToolsModule>("ScreenShotComparisonTools");
ScreenshotManager = ScreenShotModule.GetScreenShotManager();
}
void FAutomationControllerManager::RequestTests()
{
//invalidate incoming results
ExecutionCount++;
//reset the number of responses we have received
RefreshTestResponses = 0;
ReportManager.Empty();
for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex )
{
int32 DevicesInCluster = DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex);
if ( DevicesInCluster > 0 )
{
FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, 0);
//issue tests on appropriate platforms
MessageEndpoint->Send(new FAutomationWorkerRequestTests(bDeveloperDirectoryIncluded, RequestedTestFlags), MessageAddress);
}
}
}
void FAutomationControllerManager::RunTests(const bool bInIsLocalSession)
{
ExecutionCount++;
CurrentTestPass = 0;
ReportManager.SetCurrentTestPass(CurrentTestPass);
ClusterDistributionMask = 0;
bTestResultsAvailable = false;
TestRunningArray.Empty();
bIsLocalSession = bInIsLocalSession;
// Reset the check test timers
LastTimeUpdateTicked = FPlatformTime::Seconds();
CheckTestTimer = 0.f;
#if WITH_EDITOR
FMessageLog AutomationTestingLog("AutomationTestingLog");
FString NewPageName = FString::Printf(TEXT("-----Test Run %d----"), ExecutionCount);
FText NewPageNameText = FText::FromString(*NewPageName);
AutomationTestingLog.Open();
AutomationTestingLog.NewPage(NewPageNameText);
AutomationTestingLog.Info(NewPageNameText);
#endif
//reset all tests
ReportManager.ResetForExecution(NumTestPasses);
for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex )
{
//enable each device cluster
ClusterDistributionMask |= ( 1 << ClusterIndex );
//for each device in this cluster
for ( int32 DeviceIndex = 0; DeviceIndex < DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex); ++DeviceIndex )
{
//mark the device as idle
DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL);
// Send command to reset tests (delete local files, etc)
FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, DeviceIndex);
MessageEndpoint->Send(new FAutomationWorkerResetTests(), MessageAddress);
}
}
// Inform the UI we are running tests
if ( ClusterDistributionMask != 0 )
{
SetControllerStatus(EAutomationControllerModuleState::Running);
}
}
void FAutomationControllerManager::StopTests()
{
bTestResultsAvailable = false;
ClusterDistributionMask = 0;
ReportManager.StopRunningTests();
// Inform the UI we have stopped running tests
if ( DeviceClusterManager.HasActiveDevice() )
{
for (int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex)
{
//for each device in this cluster
for (int32 DeviceIndex = 0; DeviceIndex < DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex); ++DeviceIndex)
{
//mark the device as idle
DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL);
// Send command to reset tests (delete local files, etc)
FMessageAddress MessageAddress = DeviceClusterManager.GetDeviceMessageAddress(ClusterIndex, DeviceIndex);
MessageEndpoint->Send(new FAutomationWorkerStopTests(), MessageAddress);
}
}
SetControllerStatus(EAutomationControllerModuleState::Ready);
}
else
{
SetControllerStatus(EAutomationControllerModuleState::Disabled);
}
TestRunningArray.Empty();
}
void FAutomationControllerManager::Init()
{
extern void EmptyLinkFunctionForStaticInitializationAutomationExecCmd();
EmptyLinkFunctionForStaticInitializationAutomationExecCmd();
AutomationTestState = EAutomationControllerModuleState::Disabled;
bTestResultsAvailable = false;
bSendAnalytics = FParse::Param(FCommandLine::Get(), TEXT("SendAutomationAnalytics"));
}
void FAutomationControllerManager::RequestLoadAsset(const FString& InAssetName)
{
MessageEndpoint->Publish(new FAssetEditorRequestOpenAsset(InAssetName), EMessageScope::Process);
}
void FAutomationControllerManager::Tick()
{
ProcessAvailableTasks();
ProcessComparisonQueue();
}
void FAutomationControllerManager::ProcessComparisonQueue()
{
TSharedPtr<FComparisonEntry> Entry;
if ( ComparisonQueue.Peek(Entry) )
{
if ( Entry->PendingComparison.IsReady() )
{
const bool Dequeued = ComparisonQueue.Dequeue(Entry);
check(Dequeued);
FImageComparisonResult Result = Entry->PendingComparison.Get();
const FGuid UniqueId = FGuid::NewGuid();
// Send the message back to the automation worker letting it know the results of the comparison test.
{
FAutomationWorkerImageComparisonResults* Message = new FAutomationWorkerImageComparisonResults(
UniqueId,
Result.IsNew(),
Result.AreSimilar(),
Result.MaxLocalDifference,
Result.GlobalDifference,
Result.ErrorMessage.ToString()
);
MessageEndpoint->Send(Message, Entry->Sender);
}
// Find the game session instance info
int32 ClusterIndex;
int32 DeviceIndex;
verify(DeviceClusterManager.FindDevice(Entry->Sender, ClusterIndex, DeviceIndex));
// Get the current test.
TSharedPtr<IAutomationReport> Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex);
if (Report.IsValid())
{
// Record the artifacts for the test.
const FString ApprovedFolder = ScreenshotManager->GetLocalApprovedFolder();
const FString UnapprovedFolder = ScreenshotManager->GetLocalUnapprovedFolder();
const FString ComparisonFolder = ScreenshotManager->GetLocalComparisonFolder();
TMap<FString, FString> LocalFiles;
LocalFiles.Add(TEXT("approved"), ApprovedFolder / Result.ApprovedFile);
LocalFiles.Add(TEXT("unapproved"), UnapprovedFolder / Result.IncomingFile);
LocalFiles.Add(TEXT("difference"), ComparisonFolder / Result.ComparisonFile);
Report->AddArtifact(ClusterIndex, CurrentTestPass, FAutomationArtifact(UniqueId, Entry->Name, EAutomationArtifactType::Comparison, LocalFiles));
}
else
{
UE_LOG(AutomationControllerLog, Error, TEXT("Cannot generate screenshot report for screenshot %s as report is missing"), *Result.IncomingFile);
}
}
}
}
void FAutomationControllerManager::ProcessAvailableTasks()
{
// Distribute tasks
if ( ClusterDistributionMask != 0 )
{
// For each device cluster
for ( int32 ClusterIndex = 0; ClusterIndex < DeviceClusterManager.GetNumClusters(); ++ClusterIndex )
{
bool bAllTestsComplete = true;
// If any of the devices were valid
if ( ( ClusterDistributionMask & ( 1 << ClusterIndex ) ) && DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex) > 0 )
{
ExecuteNextTask(ClusterIndex, bAllTestsComplete);
}
//if we're all done running our tests
if ( bAllTestsComplete )
{
//we don't need to test this cluster anymore
ClusterDistributionMask &= ~( 1 << ClusterIndex );
if ( ClusterDistributionMask == 0 )
{
ProcessResults();
//Notify the graphical layout we are done processing results.
TestsCompleteDelegate.Broadcast();
}
}
}
}
if ( bIsLocalSession == false )
{
// Update the test status for timeouts if this is not a local session
UpdateTests();
}
}
void FAutomationControllerManager::ReportTestResults()
{
GLog->Logf(TEXT("Test Pass Results:"));
for ( int32 i = 0; i < OurPassResults.Tests.Num(); i++ )
{
GLog->Logf(TEXT("%s: %s"), *OurPassResults.Tests[i].TestDisplayName, ToString(OurPassResults.Tests[i].State));
}
}
void FAutomationControllerManager::CollectTestResults(TSharedPtr<IAutomationReport> Report, const FAutomationTestResults& Results)
{
// TODO This is slow, change to a map.
for ( int32 i = 0; i < OurPassResults.Tests.Num(); i++ )
{
FAutomatedTestResult& ReportResult = OurPassResults.Tests[i];
if ( ReportResult.FullTestPath == Report->GetFullTestPath() )
{
ReportResult.State = Results.State;
ReportResult.SetEvents(Results.GetEntries(), Results.GetWarningTotal(), Results.GetErrorTotal());
ReportResult.SetArtifacts(Results.Artifacts);
switch ( Results.State )
{
case EAutomationState::Success:
if ( Results.GetWarningTotal() > 0 )
{
OurPassResults.SucceededWithWarnings++;
}
else
{
OurPassResults.Succeeded++;
}
break;
case EAutomationState::Fail:
OurPassResults.Failed++;
break;
default:
OurPassResults.NotRun++;
break;
}
OurPassResults.TotalDuration += Results.Duration;
return;
}
}
}
bool FAutomationControllerManager::GenerateJsonTestPassSummary(const FAutomatedTestPassResults& SerializedPassResults, FDateTime Timestamp)
{
UE_LOG(AutomationControllerLog, Display, TEXT("Converting results to json object..."));
FString Json;
if (FJsonObjectConverter::UStructToJsonObjectString(SerializedPassResults, Json))
{
FString ReportFileName = FString::Printf(TEXT("%s/index.json"), *ReportOutputPath);
const int32 WriteAttempts = 3;
const float SleepBetweenAttempts = 0.05f;
for (int32 Attempt = 1; Attempt <= WriteAttempts; ++Attempt)
{
if (FFileHelper::SaveStringToFile(Json, *ReportFileName, FFileHelper::EEncodingOptions::ForceUTF8))
{
UE_LOG(AutomationControllerLog, Display, TEXT("Successfully wrote json results file!"));
return true;
}
FPlatformProcess::Sleep(SleepBetweenAttempts);
}
UE_LOG(AutomationControllerLog, Warning, TEXT("Failed to write test report json to '%s' after 3 attempts - No report will be generated."), *ReportFileName);
}
else
{
UE_LOG(AutomationControllerLog, Error, TEXT("Failed to convert test results to json object - No report will be generated."));
}
return false;
}
bool FAutomationControllerManager::GenerateHtmlTestPassSummary(const FAutomatedTestPassResults& SerializedPassResults, FDateTime Timestamp)
{
UE_LOG(AutomationControllerLog, Display, TEXT("Loading results html template..."));
FString ReportTemplate;
if (FFileHelper::LoadFileToString(ReportTemplate, *(FPaths::EngineContentDir() / TEXT("Automation/Report-Template.html"))))
{
FString ReportFileName = FString::Printf(TEXT("%s/index.html"), *ReportOutputPath);
const int32 WriteAttempts = 3;
const float SleepBetweenAttempts = 0.05f;
for (int32 Attempt = 1; Attempt <= WriteAttempts; ++Attempt)
{
if (FFileHelper::SaveStringToFile(ReportTemplate, *ReportFileName, FFileHelper::EEncodingOptions::ForceUTF8))
{
UE_LOG(AutomationControllerLog, Display, TEXT("Successfully wrote html results file!"));
return true;
}
FPlatformProcess::Sleep(SleepBetweenAttempts);
}
UE_LOG(AutomationControllerLog, Warning, TEXT("Failed to write test report html to '%s' after 3 attempts - No report will be generated."), *ReportFileName);
}
else
{
UE_LOG(AutomationControllerLog, Error, TEXT("Failed to load test report html template - No report will be generated."));
}
return false;
}
FString FAutomationControllerManager::SlugString(const FString& DisplayString) const
{
FString GeneratedName = DisplayString;
// Convert the display label, which may consist of just about any possible character, into a
// suitable name for a UObject (remove whitespace, certain symbols, etc.)
{
for ( int32 BadCharacterIndex = 0; BadCharacterIndex < ARRAY_COUNT(INVALID_OBJECTNAME_CHARACTERS) - 1; ++BadCharacterIndex )
{
const TCHAR TestChar[2] = { INVALID_OBJECTNAME_CHARACTERS[BadCharacterIndex], 0 };
const int32 NumReplacedChars = GeneratedName.ReplaceInline(TestChar, TEXT(""));
}
}
return GeneratedName;
}
FString FAutomationControllerManager::CopyArtifact(const FString& DestFolder, const FString& SourceFile) const
{
FString ArtifactFile = FString(TEXT("artifacts")) / FGuid::NewGuid().ToString(EGuidFormats::Digits) + FPaths::GetExtension(SourceFile, true);
FString ArtifactDestination = DestFolder / ArtifactFile;
IFileManager::Get().Copy(*ArtifactDestination, *SourceFile, true, true);
return ArtifactFile;
}
FString FAutomationControllerManager::GetReportOutputPath() const
{
return ReportOutputPath;
}
void FAutomationControllerManager::ExecuteNextTask( int32 ClusterIndex, OUT bool& bAllTestsCompleted )
{
bool bTestThatRequiresMultiplePraticipantsHadEnoughParticipants = false;
TArray< IAutomationReportPtr > TestsRunThisPass;
// For each device in this cluster
int32 NumDevicesInCluster = DeviceClusterManager.GetNumDevicesInCluster( ClusterIndex );
for ( int32 DeviceIndex = 0; DeviceIndex < NumDevicesInCluster; ++DeviceIndex )
{
// If this device is idle
if ( !DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex).IsValid() && DeviceClusterManager.DeviceEnabled(ClusterIndex, DeviceIndex) )
{
// Get the next test that should be worked on
TSharedPtr< IAutomationReport > NextTest = ReportManager.GetNextReportToExecute(bAllTestsCompleted, ClusterIndex, CurrentTestPass, NumDevicesInCluster);
if ( NextTest.IsValid() )
{
// Get the status of the test
EAutomationState TestState = NextTest->GetState(ClusterIndex, CurrentTestPass);
if ( TestState == EAutomationState::NotRun )
{
// Reserve this device for the test
DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NextTest);
TestsRunThisPass.Add(NextTest);
// Register this as a test we'll need to report on.
FAutomatedTestResult tempresult;
tempresult.Test = NextTest;
tempresult.TestDisplayName = NextTest->GetDisplayName();
tempresult.FullTestPath = NextTest->GetFullTestPath();
OurPassResults.Tests.Add(tempresult);
// If we now have enough devices reserved for the test, run it!
TArray<FMessageAddress> DeviceAddresses = DeviceClusterManager.GetDevicesReservedForTest(ClusterIndex, NextTest);
if ( DeviceAddresses.Num() == NextTest->GetNumParticipantsRequired() )
{
// Send it to each device
for ( int32 AddressIndex = 0; AddressIndex < DeviceAddresses.Num(); ++AddressIndex )
{
FAutomationTestResults TestResults;
GLog->Logf(ELogVerbosity::Display, TEXT("Running Automation: '%s' (Class Name: '%s')"), *TestsRunThisPass[AddressIndex]->GetFullTestPath(), *TestsRunThisPass[AddressIndex]->GetCommand());
TestResults.State = EAutomationState::InProcess;
if (CheckpointFile)
{
WriteLineToCheckpointFile(NextTest->GetFullTestPath());
}
TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex);
NextTest->SetResults(ClusterIndex, CurrentTestPass, TestResults);
NextTest->ResetNetworkCommandResponses();
// Mark the device as busy
FMessageAddress DeviceAddress = DeviceAddresses[AddressIndex];
// Send the test to the device for execution!
MessageEndpoint->Send(new FAutomationWorkerRunTests(ExecutionCount, AddressIndex, NextTest->GetCommand(), NextTest->GetDisplayName(), bSendAnalytics), DeviceAddress);
// Add a test so we can check later if the device is still active
TestRunningArray.Add(FTestRunningInfo(DeviceAddress));
}
}
}
}
}
else
{
// At least one device is still working
bAllTestsCompleted = false;
}
}
// Ensure any tests we have attempted to run on this pass had enough participants to successfully run.
for ( int32 TestIndex = 0; TestIndex < TestsRunThisPass.Num(); TestIndex++ )
{
IAutomationReportPtr CurrentTest = TestsRunThisPass[TestIndex];
if ( CurrentTest->GetNumDevicesRunningTest() != CurrentTest->GetNumParticipantsRequired() )
{
if ( GetNumDevicesInCluster(ClusterIndex) < CurrentTest->GetNumParticipantsRequired() )
{
FAutomationTestResults TestResults;
TestResults.State = EAutomationState::NotEnoughParticipants;
TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, 0);
TestResults.AddEvent(FAutomationEvent(EAutomationEventType::Warning, FString::Printf(TEXT("Needed %d devices to participate, Only had %d available."), CurrentTest->GetNumParticipantsRequired(), DeviceClusterManager.GetNumDevicesInCluster(ClusterIndex))));
CurrentTest->SetResults(ClusterIndex, CurrentTestPass, TestResults);
DeviceClusterManager.ResetAllDevicesRunningTest(ClusterIndex, CurrentTest);
}
}
}
//Check to see if we finished a pass
if ( bAllTestsCompleted && CurrentTestPass < NumTestPasses - 1 )
{
CurrentTestPass++;
ReportManager.SetCurrentTestPass(CurrentTestPass);
bAllTestsCompleted = false;
}
}
void FAutomationControllerManager::Startup()
{
MessageEndpoint = FMessageEndpoint::Builder("FAutomationControllerModule")
.Handling<FAutomationWorkerFindWorkersResponse>(this, &FAutomationControllerManager::HandleFindWorkersResponseMessage)
.Handling<FAutomationWorkerPong>(this, &FAutomationControllerManager::HandlePongMessage)
.Handling<FAutomationWorkerRequestNextNetworkCommand>(this, &FAutomationControllerManager::HandleRequestNextNetworkCommandMessage)
.Handling<FAutomationWorkerRequestTestsReplyComplete>(this, &FAutomationControllerManager::HandleRequestTestsReplyCompleteMessage)
.Handling<FAutomationWorkerRunTestsReply>(this, &FAutomationControllerManager::HandleRunTestsReplyMessage)
.Handling<FAutomationWorkerScreenImage>(this, &FAutomationControllerManager::HandleReceivedScreenShot)
.Handling<FAutomationWorkerTestDataRequest>(this, &FAutomationControllerManager::HandleTestDataRequest)
.Handling<FAutomationWorkerWorkerOffline>(this, &FAutomationControllerManager::HandleWorkerOfflineMessage);
if ( MessageEndpoint.IsValid() )
{
MessageEndpoint->Subscribe<FAutomationWorkerWorkerOffline>();
}
ClusterDistributionMask = 0;
ExecutionCount = 0;
bDeveloperDirectoryIncluded = false;
RequestedTestFlags = EAutomationTestFlags::SmokeFilter | EAutomationTestFlags::EngineFilter | EAutomationTestFlags::ProductFilter | EAutomationTestFlags::PerfFilter;
NumTestPasses = 1;
//Default to machine name
DeviceGroupFlags = 0;
ToggleDeviceGroupFlag(EAutomationDeviceGroupTypes::MachineName);
}
void FAutomationControllerManager::Shutdown()
{
MessageEndpoint.Reset();
ShutdownDelegate.Broadcast();
RemoveCallbacks();
}
void FAutomationControllerManager::RemoveCallbacks()
{
ShutdownDelegate.Clear();
TestsAvailableDelegate.Clear();
TestsRefreshedDelegate.Clear();
TestsCompleteDelegate.Clear();
}
void FAutomationControllerManager::SetTestNames(const FMessageAddress& AutomationWorkerAddress, TArray<FAutomationTestInfo>& TestInfo)
{
int32 DeviceClusterIndex = INDEX_NONE;
int32 DeviceIndex = INDEX_NONE;
// Find the device that requested these tests
if ( DeviceClusterManager.FindDevice(AutomationWorkerAddress, DeviceClusterIndex, DeviceIndex) )
{
// Sort tests by display name
struct FCompareAutomationTestInfo
{
FORCEINLINE bool operator()(const FAutomationTestInfo& A, const FAutomationTestInfo& B) const
{
return A.GetDisplayName() < B.GetDisplayName();
}
};
TestInfo.Sort(FCompareAutomationTestInfo());
// Add each test to the collection
for ( int32 TestIndex = 0; TestIndex < TestInfo.Num(); ++TestIndex )
{
// Ensure our test exists. If not, add it
ReportManager.EnsureReportExists(TestInfo[TestIndex], DeviceClusterIndex, NumTestPasses);
}
}
else
{
//todo automation - make sure to report error if the device was not discovered correctly
}
// Note the response
RefreshTestResponses++;
// If we have received all the responses we expect to
if ( RefreshTestResponses == DeviceClusterManager.GetNumClusters() )
{
TestsRefreshedDelegate.Broadcast();
}
}
void FAutomationControllerManager::ProcessResults()
{
bHasErrors = false;
bHasWarning = false;
bHasLogs = false;
TArray< TSharedPtr< IAutomationReport > >& TestReports = GetReports();
if ( TestReports.Num() )
{
bTestResultsAvailable = true;
for ( int32 Index = 0; Index < TestReports.Num(); Index++ )
{
CheckChildResult(TestReports[Index]);
}
}
if ( !ReportOutputPath.IsEmpty() )
{
FDateTime Timestamp = FDateTime::Now();
UE_LOG(AutomationControllerLog, Display, TEXT("Generating Automation Report @ %s."), *ReportOutputPath);
if ( IFileManager::Get().DirectoryExists(*ReportOutputPath) )
{
UE_LOG(AutomationControllerLog, Display, TEXT("Existing report directory found, deleting %s."), *ReportOutputPath);
// Clear the old report folder. Why move it first? Because RemoveDirectory
// is actually an async call that is not immediately carried out by the Windows OS; Moving a directory on the other hand, is sync.
// So we move, to a temporary location, then delete it.
FString TempDirectory = FPaths::GetPath(ReportOutputPath) + TEXT("\\") + FGuid::NewGuid().ToString(EGuidFormats::DigitsWithHyphens);
IFileManager::Get().Move(*TempDirectory, *ReportOutputPath);
IFileManager::Get().DeleteDirectory(*TempDirectory, false, true);
}
FScreenshotExportResults ExportResults = ScreenshotManager->ExportComparisonResultsAsync(ReportOutputPath).Get();
FAutomatedTestPassResults SerializedPassResults = OurPassResults;
SerializedPassResults.ComparisonExported = ExportResults.Success;
if (DisplayReportOutputPath.IsEmpty())
{
SerializedPassResults.ComparisonExportDirectory = ExportResults.ExportPath;
}
else
{
SerializedPassResults.ComparisonExportDirectory = DisplayReportOutputPath / FString::FromInt(FEngineVersion::Current().GetChangelist());
}
{
SerializedPassResults.Tests.StableSort([] (const FAutomatedTestResult& A, const FAutomatedTestResult& B) {
if ( A.GetErrorTotal() > 0 )
{
if ( B.GetErrorTotal() > 0 )
return ( A.FullTestPath < B.FullTestPath );
else
return true;
}
else if ( B.GetErrorTotal() > 0 )
{
return false;
}
if ( A.GetWarningTotal() > 0 )
{
if ( B.GetWarningTotal() > 0 )
return ( A.FullTestPath < B.FullTestPath );
else
return true;
}
else if ( B.GetWarningTotal() > 0 )
{
return false;
}
return A.FullTestPath < B.FullTestPath;
});
for ( FAutomatedTestResult& Test : SerializedPassResults.Tests )
{
for (FAutomationArtifact& Artifact : Test.GetArtifacts() )
{
for ( const auto& Entry : Artifact.LocalFiles )
{
Artifact.Files.Add(Entry.Key, CopyArtifact(ReportOutputPath, Entry.Value));
}
}
}
}
UE_LOG(AutomationControllerLog, Display, TEXT("Writing reports... %s."), *ReportOutputPath);
// Generate Json
GenerateJsonTestPassSummary(SerializedPassResults, Timestamp);
// Generate Html
GenerateHtmlTestPassSummary(SerializedPassResults, Timestamp);
if ( !DeveloperReportUrl.IsEmpty() )
{
UE_LOG(AutomationControllerLog, Display, TEXT("Launching Report URL %s."), *DeveloperReportUrl);
FPlatformProcess::LaunchURL(*DeveloperReportUrl, nullptr, nullptr);
}
UE_LOG(AutomationControllerLog, Display, TEXT("Done writing reports... %s."), *ReportOutputPath);
}
// Then clean our array for the next pass.
OurPassResults.ClearAllEntries();
CleanUpCheckpointFile();
SetControllerStatus(EAutomationControllerModuleState::Ready);
}
void FAutomationControllerManager::CheckChildResult(TSharedPtr<IAutomationReport> InReport)
{
TArray<TSharedPtr<IAutomationReport> >& ChildReports = InReport->GetChildReports();
if ( ChildReports.Num() > 0 )
{
for ( int32 Index = 0; Index < ChildReports.Num(); Index++ )
{
CheckChildResult(ChildReports[Index]);
}
}
else if ( ( bHasErrors && bHasWarning && bHasLogs ) == false && InReport->IsEnabled() )
{
for ( int32 ClusterIndex = 0; ClusterIndex < GetNumDeviceClusters(); ++ClusterIndex )
{
FAutomationTestResults TestResults = InReport->GetResults(ClusterIndex, CurrentTestPass);
if ( TestResults.GetErrorTotal() > 0 )
{
bHasErrors = true;
}
if ( TestResults.GetWarningTotal() )
{
bHasWarning = true;
}
if ( TestResults.GetLogTotal() )
{
bHasLogs = true;
}
}
}
}
void FAutomationControllerManager::SetControllerStatus(EAutomationControllerModuleState::Type InAutomationTestState)
{
if ( InAutomationTestState != AutomationTestState )
{
// Inform the UI if the test state has changed
AutomationTestState = InAutomationTestState;
TestsAvailableDelegate.Broadcast(AutomationTestState);
}
}
void FAutomationControllerManager::RemoveTestRunning(const FMessageAddress& TestAddressToRemove)
{
for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ )
{
if ( TestRunningArray[Index].OwnerMessageAddress == TestAddressToRemove )
{
TestRunningArray.RemoveAt(Index);
break;
}
}
}
void FAutomationControllerManager::AddPingResult(const FMessageAddress& ResponderAddress)
{
for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ )
{
if ( TestRunningArray[Index].OwnerMessageAddress == ResponderAddress )
{
TestRunningArray[Index].LastPingTime = 0;
break;
}
}
}
void FAutomationControllerManager::UpdateTests()
{
static const float CheckTestInterval = 1.0f;
static const float GameInstanceLostTimer = 300.0f;
CheckTestTimer += FPlatformTime::Seconds() - LastTimeUpdateTicked;
LastTimeUpdateTicked = FPlatformTime::Seconds();
if ( CheckTestTimer > CheckTestInterval )
{
for ( int32 Index = 0; Index < TestRunningArray.Num(); Index++ )
{
TestRunningArray[Index].LastPingTime += CheckTestTimer;
if ( TestRunningArray[Index].LastPingTime > GameInstanceLostTimer )
{
// Find the game session instance info
int32 ClusterIndex;
int32 DeviceIndex;
verify(DeviceClusterManager.FindDevice(TestRunningArray[Index].OwnerMessageAddress, ClusterIndex, DeviceIndex));
//verify this device thought it was busy
TSharedPtr <IAutomationReport> Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex);
check(Report.IsValid());
// A dummy array used to report the result
TArray<FString> EmptyStringArray;
TArray<FString> ErrorStringArray;
ErrorStringArray.Add(FString(TEXT("Failed")));
bHasErrors = true;
GLog->Logf(ELogVerbosity::Display, TEXT("Timeout hit. Nooooooo."));
FAutomationTestResults TestResults;
TestResults.State = EAutomationState::Fail;
TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex);
TestResults.AddEvent(FAutomationEvent(EAutomationEventType::Error, FString::Printf(TEXT("Timeout waiting for device %s"), *TestResults.GameInstance)));
// Set the results
Report->SetResults(ClusterIndex, CurrentTestPass, TestResults);
bTestResultsAvailable = true;
const FAutomationTestResults& FinalResults = Report->GetResults(ClusterIndex, CurrentTestPass);
// Gather all of the data relevant to this test for our json reporting.
CollectTestResults(Report, FinalResults);
// Disable the device in the cluster so it is not used again
DeviceClusterManager.DisableDevice(ClusterIndex, DeviceIndex);
// Remove the running test
TestRunningArray.RemoveAt(Index--);
// If there are no more devices, set the module state to disabled
if ( DeviceClusterManager.HasActiveDevice() == false )
{
// Process results first to write out the report
ProcessResults();
GLog->Logf(ELogVerbosity::Display, TEXT("Module disabled"));
SetControllerStatus(EAutomationControllerModuleState::Disabled);
ClusterDistributionMask = 0;
}
else
{
GLog->Logf(ELogVerbosity::Display, TEXT("Module not disabled. Keep looking."));
// Remove the cluster from the mask if there are no active devices left
if ( DeviceClusterManager.GetNumActiveDevicesInCluster(ClusterIndex) == 0 )
{
ClusterDistributionMask &= ~( 1 << ClusterIndex );
}
if ( TestRunningArray.Num() == 0 )
{
SetControllerStatus(EAutomationControllerModuleState::Ready);
}
}
}
else
{
MessageEndpoint->Send(new FAutomationWorkerPing(), TestRunningArray[Index].OwnerMessageAddress);
}
}
CheckTestTimer = 0.f;
}
}
const bool FAutomationControllerManager::ExportReport(uint32 FileExportTypeMask)
{
return ReportManager.ExportReport(FileExportTypeMask, GetNumDeviceClusters());
}
bool FAutomationControllerManager::IsTestRunnable(IAutomationReportPtr InReport) const
{
bool bIsRunnable = false;
for ( int32 ClusterIndex = 0; ClusterIndex < GetNumDeviceClusters(); ++ClusterIndex )
{
if ( InReport->IsSupported(ClusterIndex) )
{
if ( GetNumDevicesInCluster(ClusterIndex) >= InReport->GetNumParticipantsRequired() )
{
bIsRunnable = true;
break;
}
}
}
return bIsRunnable;
}
/* FAutomationControllerModule callbacks
*****************************************************************************/
void FAutomationControllerManager::HandleFindWorkersResponseMessage(const FAutomationWorkerFindWorkersResponse& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
if ( Message.SessionId == ActiveSessionId )
{
DeviceClusterManager.AddDeviceFromMessage(Context->GetSender(), Message, DeviceGroupFlags);
}
RequestTests();
SetControllerStatus(EAutomationControllerModuleState::Ready);
}
void FAutomationControllerManager::HandlePongMessage( const FAutomationWorkerPong& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context )
{
AddPingResult(Context->GetSender());
}
void FAutomationControllerManager::HandleReceivedScreenShot(const FAutomationWorkerScreenImage& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
FString ScreenshotIncomingFolder = FPaths::ProjectSavedDir() / TEXT("Automation/Incoming/");
bool bTree = true;
FString FileName = ScreenshotIncomingFolder / Message.ScreenShotName;
IFileManager::Get().MakeDirectory(*FPaths::GetPath(FileName), bTree);
FFileHelper::SaveArrayToFile(Message.ScreenImage, *FileName);
// TODO Automation There is identical code in, Engine\Source\Runtime\AutomationWorker\Private\AutomationWorkerModule.cpp,
// need to move this code into common area.
FString Json;
if ( FJsonObjectConverter::UStructToJsonObjectString(Message.Metadata, Json) )
{
FString MetadataPath = FPaths::ChangeExtension(FileName, TEXT("json"));
FFileHelper::SaveStringToFile(Json, *MetadataPath, FFileHelper::EEncodingOptions::ForceUTF8WithoutBOM);
}
TSharedRef<FComparisonEntry> Comparison = MakeShareable(new FComparisonEntry());
Comparison->Sender = Context->GetSender();
Comparison->Name = Message.Metadata.Name;
Comparison->PendingComparison = ScreenshotManager->CompareScreenshotAsync(Message.ScreenShotName);
ComparisonQueue.Enqueue(Comparison);
}
void FAutomationControllerManager::HandleTestDataRequest(const FAutomationWorkerTestDataRequest& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
const FString TestDataRoot = FPaths::ConvertRelativePathToFull(FPaths::ProjectDir() / TEXT("Test"));
const FString DataFile = Message.DataType / Message.DataPlatform / Message.DataTestName / Message.DataName + TEXT(".json");
const FString DataFullPath = TestDataRoot / DataFile;
// Generate the folder for the data if it doesn't exist.
const bool bTree = true;
IFileManager::Get().MakeDirectory(*FPaths::GetPath(DataFile), bTree);
bool bIsNew = true;
FString ResponseJsonData = Message.JsonData;
if ( FPaths::FileExists(DataFullPath) )
{
if ( FFileHelper::LoadFileToString(ResponseJsonData, *DataFullPath) )
{
bIsNew = false;
}
else
{
// TODO Error
}
}
if ( bIsNew )
{
FString IncomingTestData = FPaths::ProjectSavedDir() / TEXT("Automation/IncomingData/") / DataFile;
if ( FFileHelper::SaveStringToFile(Message.JsonData, *IncomingTestData) )
{
//TODO Anything extra to do here?
}
else
{
//TODO What do we do if this fails?
}
}
FAutomationWorkerTestDataResponse* ResponseMessage = new FAutomationWorkerTestDataResponse();
ResponseMessage->bIsNew = bIsNew;
ResponseMessage->JsonData = ResponseJsonData;
MessageEndpoint->Send(ResponseMessage, Context->GetSender());
}
void FAutomationControllerManager::HandlePerformanceDataRequest(const FAutomationWorkerPerformanceDataRequest& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
//TODO Read/Performance data.
FAutomationWorkerPerformanceDataResponse* ResponseMessage = new FAutomationWorkerPerformanceDataResponse();
ResponseMessage->bSuccess = true;
ResponseMessage->ErrorMessage = TEXT("");
MessageEndpoint->Send(ResponseMessage, Context->GetSender());
}
void FAutomationControllerManager::HandleRequestNextNetworkCommandMessage(const FAutomationWorkerRequestNextNetworkCommand& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
// Harvest iteration of running the tests this result came from (stops stale results from being committed to subsequent runs)
if ( Message.ExecutionCount == ExecutionCount )
{
// Find the device id for the address
int32 ClusterIndex;
int32 DeviceIndex;
verify(DeviceClusterManager.FindDevice(Context->GetSender(), ClusterIndex, DeviceIndex));
// Verify this device thought it was busy
TSharedPtr<IAutomationReport> Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex);
check(Report.IsValid());
// Increment network command responses
bool bAllResponsesReceived = Report->IncrementNetworkCommandResponses();
// Test if we've accumulated all responses AND this was the result for the round of test running AND we're still running tests
if ( bAllResponsesReceived && ( ClusterDistributionMask & ( 1 << ClusterIndex ) ) )
{
// Reset the counter
Report->ResetNetworkCommandResponses();
// For every device in this networked test
TArray<FMessageAddress> DeviceAddresses = DeviceClusterManager.GetDevicesReservedForTest(ClusterIndex, Report);
check(DeviceAddresses.Num() == Report->GetNumParticipantsRequired());
// Send it to each device
for ( int32 AddressIndex = 0; AddressIndex < DeviceAddresses.Num(); ++AddressIndex )
{
//send "next command message" to worker
MessageEndpoint->Send(new FAutomationWorkerNextNetworkCommandReply(), DeviceAddresses[AddressIndex]);
}
}
}
}
void FAutomationControllerManager::HandleRequestTestsReplyCompleteMessage(const FAutomationWorkerRequestTestsReplyComplete& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
TArray<FAutomationTestInfo> TestInfo;
TestInfo.Reset(Message.Tests.Num());
for (const FAutomationWorkerSingleTestReply& SingleTestReply : Message.Tests)
{
FAutomationTestInfo NewTest = SingleTestReply.GetTestInfo();
TestInfo.Add(NewTest);
}
SetTestNames(Context->GetSender(), TestInfo);
}
void FAutomationControllerManager::HandleRunTestsReplyMessage(const FAutomationWorkerRunTestsReply& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context)
{
// If we should commit these results
if ( Message.ExecutionCount == ExecutionCount )
{
FAutomationTestResults TestResults;
TestResults.State = Message.Success ? EAutomationState::Success : EAutomationState::Fail;
TestResults.Duration = Message.Duration;
// Mark device as back on the market
int32 ClusterIndex;
int32 DeviceIndex;
verify(DeviceClusterManager.FindDevice(Context->GetSender(), ClusterIndex, DeviceIndex));
TestResults.GameInstance = DeviceClusterManager.GetClusterDeviceName(ClusterIndex, DeviceIndex);
TestResults.SetEvents(Message.Entries, Message.WarningTotal, Message.ErrorTotal);
// Verify this device thought it was busy
TSharedPtr<IAutomationReport> Report = DeviceClusterManager.GetTest(ClusterIndex, DeviceIndex);
if (Report.IsValid())
{
Report->SetResults(ClusterIndex, CurrentTestPass, TestResults);
const FAutomationTestResults& FinalResults = Report->GetResults(ClusterIndex, CurrentTestPass);
// Gather all of the data relevant to this test for our json reporting.
CollectTestResults(Report, FinalResults);
#if WITH_EDITOR
FMessageLog AutomationTestingLog("AutomationTestingLog");
AutomationTestingLog.Open();
#endif
for (const FAutomationExecutionEntry& Entry : TestResults.GetEntries())
{
switch (Entry.Event.Type)
{
case EAutomationEventType::Info:
GLog->Logf(ELogVerbosity::Log, TEXT("%s"), *Entry.ToString());
#if WITH_EDITOR
AutomationTestingLog.Info(FText::FromString(Entry.ToString()));
#endif
break;
case EAutomationEventType::Warning:
GLog->Logf(ELogVerbosity::Warning, TEXT("%s"), *Entry.ToString());
#if WITH_EDITOR
AutomationTestingLog.Warning(FText::FromString(Entry.ToString()));
#endif
break;
case EAutomationEventType::Error:
GLog->Logf(ELogVerbosity::Error, TEXT("%s"), *Entry.ToString());
#if WITH_EDITOR
AutomationTestingLog.Error(FText::FromString(Entry.ToString()));
#endif
break;
}
}
if (TestResults.State == EAutomationState::Success)
{
FString SuccessString = FString::Printf(TEXT("...Automation Test Succeeded (%s)"), *Report->GetDisplayName());
GLog->Logf(ELogVerbosity::Log, TEXT("%s"), *SuccessString);
#if WITH_EDITOR
AutomationTestingLog.Info(FText::FromString(*SuccessString));
#endif
}
else
{
FString FailureString = FString::Printf(TEXT("...Automation Test Failed (%s)"), *Report->GetDisplayName());
GLog->Logf(ELogVerbosity::Log, TEXT("%s"), *FailureString);
#if WITH_EDITOR
AutomationTestingLog.Error(FText::FromString(*FailureString));
#endif
}
}
// Device is now good to go
DeviceClusterManager.SetTest(ClusterIndex, DeviceIndex, NULL);
}
// Remove the running test
RemoveTestRunning(Context->GetSender());
}
void FAutomationControllerManager::HandleWorkerOfflineMessage( const FAutomationWorkerWorkerOffline& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context )
{
FMessageAddress DeviceMessageAddress = Context->GetSender();
DeviceClusterManager.Remove(DeviceMessageAddress);
}
bool FAutomationControllerManager::IsDeviceGroupFlagSet( EAutomationDeviceGroupTypes::Type InDeviceGroup ) const
{
const uint32 FlagMask = 1 << InDeviceGroup;
return (DeviceGroupFlags & FlagMask) > 0;
}
void FAutomationControllerManager::ToggleDeviceGroupFlag( EAutomationDeviceGroupTypes::Type InDeviceGroup )
{
const uint32 FlagMask = 1 << InDeviceGroup;
DeviceGroupFlags = DeviceGroupFlags ^ FlagMask;
}
void FAutomationControllerManager::UpdateDeviceGroups( )
{
DeviceClusterManager.ReGroupDevices( DeviceGroupFlags );
// Update the reports in case the number of clusters changed
int32 NumOfClusters = DeviceClusterManager.GetNumClusters();
ReportManager.ClustersUpdated(NumOfClusters);
}
TArray<FString> FAutomationControllerManager::GetCheckpointFileContents()
{
TestsRun.Empty();
FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir());
if (IFileManager::Get().FileExists(*CheckpointFileName))
{
FString FileData;
FFileHelper::LoadFileToString(FileData, *CheckpointFileName);
FileData.ParseIntoArrayLines(TestsRun);
for (int i = 0; i < TestsRun.Num(); i++)
{
GLog->Log(TEXT("AutomationCheckpoint"), ELogVerbosity::Log, *TestsRun[i]);
}
}
return TestsRun;
}
FArchive* FAutomationControllerManager::GetCheckpointFileForWrite()
{
if (!CheckpointFile)
{
FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir());
CheckpointFile = IFileManager::Get().CreateFileWriter(*CheckpointFileName, 8);
}
return CheckpointFile;
}
void FAutomationControllerManager::CleanUpCheckpointFile()
{
if (CheckpointFile)
{
CheckpointFile->Close();
CheckpointFile = nullptr;
}
FString CheckpointFileName = FString::Printf(TEXT("%sautomationcheckpoint.log"), *FPaths::AutomationDir());
if (IFileManager::Get().FileExists(*CheckpointFileName))
{
IFileManager::Get().Delete(*CheckpointFileName);
}
}
void FAutomationControllerManager::WriteLoadedCheckpointDataToFile()
{
GetCheckpointFileForWrite();
if (CheckpointFile)
{
for (int i = 0; i < TestsRun.Num(); i++)
{
FString LineToWrite = FString::Printf(TEXT("%s\r\n"), *TestsRun[i]);
CheckpointFile->Serialize(TCHAR_TO_ANSI(*LineToWrite), LineToWrite.Len());
CheckpointFile->Flush();
}
}
}
void FAutomationControllerManager::WriteLineToCheckpointFile(FString StringToWrite)
{
GetCheckpointFileForWrite();
if (CheckpointFile)
{
FString LineToWrite = FString::Printf(TEXT("%s\r\n"), *StringToWrite);
CheckpointFile->Serialize(TCHAR_TO_ANSI(*LineToWrite), LineToWrite.Len());
CheckpointFile->Flush();
}
}
void FAutomationControllerManager::ResetAutomationTestTimeout(const TCHAR* Reason)
{
//GLog->Logf(ELogVerbosity::Display, TEXT("Resetting automation test timeout: %s"), Reason);
LastTimeUpdateTicked = FPlatformTime::Seconds();
}