Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerModule.cpp
thomas ross ecdcf27e6a Renaming InstallBundleManager module to be consistent (was InstallBundle instead of InstallBundleManager). Should hopefully now actually fix the editor build.
#tests none
#rb none

#ROBOMERGE-OWNER: ben.marsh
#ROBOMERGE-AUTHOR: thomas.ross
#ROBOMERGE-SOURCE: CL 7244883 via CL 7244890 via CL 7247140 via CL 7247193
#ROBOMERGE-BOT: BUILD (Main -> Dev-Build) (v371-7306989)

[CL 7332824 by thomas ross in Dev-Build branch]
2019-07-16 23:14:46 -04:00

5 lines
171 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "InstallBundleManagerModule.h"
IMPLEMENT_MODULE(FInstallBundleManagerModule, InstallBundleManager);