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UnrealEngineUWP
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ecbb391fa1042affe600edd79fc9a63d6aba8da8
UnrealEngineUWP
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Engine
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Source
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UnrealBuildTool
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Mac
History
Mark Satterthwaite
bd57f7fd06
Move .dSYM files out of the application bundle to prevent a crash on launch under 10.10 and earlier. This will cause regeneration of .dSYMs whenever you build, even if nothing changes, because in order for them to be built at all we have to tell UBT that they are alongside their .dylib counterparts. Successfully preflighted and should fix UE-20070.
...
[CL 2713017 by Mark Satterthwaite in Main branch]
2015-10-01 12:10:06 -04:00
..
MacProjectGenerator.cs
Convert everything in UBT to use standard C# XML comments, so IntelliSense can display useful information in tooltips.
2015-09-24 13:47:13 -04:00
MacToolChain.cs
Move .dSYM files out of the application bundle to prevent a crash on launch under 10.10 and earlier. This will cause regeneration of .dSYMs whenever you build, even if nothing changes, because in order for them to be built at all we have to tell UBT that they are alongside their .dylib counterparts. Successfully preflighted and should fix UE-20070.
2015-10-01 12:10:06 -04:00
UEBuildMac.cs
Move .dSYM files out of the application bundle to prevent a crash on launch under 10.10 and earlier. This will cause regeneration of .dSYMs whenever you build, even if nothing changes, because in order for them to be built at all we have to tell UBT that they are alongside their .dylib counterparts. Successfully preflighted and should fix UE-20070.
2015-10-01 12:10:06 -04:00
UEDeployMac.cs
Instance deployment handlers, rather than having a single shared instance. Required to support multiple build targets in UBT. Creation is through a method on the UEBuildPlatform.
2015-09-25 08:37:49 -04:00