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ecbb391fa1042affe600edd79fc9a63d6aba8da8
UnrealEngineUWP
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Engine
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BlueprintCompilerCppBackend
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Mike Beach
34f210ab32
CIS fix: Non-Unity compile issue, was using class restricted to the implementation file.
...
[CL 2714852 by Mike Beach in Main branch]
2015-10-02 14:37:23 -04:00
..
BlueprintCompilerCppBackend.cpp
FEmitHelper::GenerateAutomaticCast detects unconverted classes.
2015-09-30 11:18:40 -04:00
BlueprintCompilerCppBackend.h
BlueprintCompilerCppBackend:
2015-09-30 06:29:24 -04:00
BlueprintCompilerCppBackendBase.cpp
(WIP) Setting up the code generation backend so we can override the target PCH.
2015-10-02 12:42:26 -04:00
BlueprintCompilerCppBackendBase.h
BlueprintCompilerCppBackend:
2015-09-30 06:29:24 -04:00
BlueprintCompilerCppBackendGatherDependencies.cpp
BlueprintCompilerCppBackend - unconverted blueprints:
2015-09-29 07:32:02 -04:00
BlueprintCompilerCppBackendModule.cpp
(WIP) Setting up the code generation backend so we can override the target PCH.
2015-10-02 12:42:26 -04:00
BlueprintCompilerCppBackendModulePrivatePCH.h
…
BlueprintCompilerCppBackendUMG.cpp
BlueprintCompilerCppBackend:
2015-09-30 06:29:24 -04:00
BlueprintCompilerCppBackendUtils.cpp
CIS fix: Non-Unity compile issue, was using class restricted to the implementation file.
2015-10-02 14:37:23 -04:00
BlueprintCompilerCppBackendUtils.h
(WIP) Setting up the code generation backend so we can override the target PCH.
2015-10-02 12:42:26 -04:00
BlueprintCompilerCppBackendValueHelper.cpp
BlueprintCompilerCppBackend:
2015-09-30 06:29:24 -04:00