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UnrealEngineUWP
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ec93b9ef03db931b09f7d7390bc8fb2beaba0cf5
UnrealEngineUWP
/
Engine
/
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History
Jaroslaw Surowiec
ec93b9ef03
Core - Removed debug code
...
[CL 2531755 by Jaroslaw Surowiec in Main branch]
2015-04-30 08:18:01 -04:00
..
Developer
Fixed: Merge Actor tool overwrites multimaterial setup on static mesh LODs
2015-04-30 02:26:01 -04:00
Editor
Fixed: Foliage painted on landscape does not snap to it when user sculpts landscape
2015-04-30 04:50:00 -04:00
Programs
Facebook added to the IOS settings UI
2015-04-30 02:47:14 -04:00
Runtime
Core - Removed debug code
2015-04-30 08:18:01 -04:00
ThirdParty
Updated SteamVR aupport a bit
2015-04-30 05:27:22 -04:00
UE4Client.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Editor.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Game.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00
UE4Server.Target.cs
Allow targets to opt-in to using a shared build environment with other targets. Doing so allows intermediates and precompiled libraries (including plugins) to be used in the current build. Also move plugin output files and intermediates into the plugin directory.
2015-04-16 11:55:56 -04:00