You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#jira UEMOB-482 HTML5 platform as a plug in #rb josh.adams #rn [CL 9306021 by Nick Shin in Dev-Build branch]
52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class GeometryCollectionEngine : ModuleRules
|
|
{
|
|
public GeometryCollectionEngine(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateIncludePaths.Add("Runtime/Experimental/GeometryCollectionEngine/Private");
|
|
PublicIncludePaths.Add(ModuleDirectory + "/Public");
|
|
|
|
PublicDependencyModuleNames.AddRange(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"RenderCore",
|
|
"RHI",
|
|
"Chaos",
|
|
"ChaosSolvers",
|
|
"PhysX",
|
|
"FieldSystemCore",
|
|
"FieldSystemEngine",
|
|
"GeometryCollectionCore",
|
|
"GeometryCollectionSimulationCore",
|
|
"ChaosSolverEngine",
|
|
"IntelISPC",
|
|
"PhysicsSQ"
|
|
}
|
|
);
|
|
|
|
if (Target.bCompileAPEX)
|
|
{
|
|
PublicDependencyModuleNames.Add("APEX");
|
|
}
|
|
|
|
if (!Target.bBuildRequiresCookedData)
|
|
{
|
|
DynamicallyLoadedModuleNames.AddRange(new string[] { "DerivedDataCache" });
|
|
}
|
|
|
|
PrivateIncludePathModuleNames.Add("DerivedDataCache");
|
|
|
|
if(Target.bBuildEditor)
|
|
{
|
|
PrivateDependencyModuleNames.Add("UnrealEd");
|
|
}
|
|
}
|
|
}
|
|
}
|