Files
UnrealEngineUWP/Engine/Source/Runtime/InputCore/InputCore.Build.cs
Juan Canada 2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00

21 lines
540 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InputCore : ModuleRules
{
public InputCore(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
{
PrivateIncludePathModuleNames.Add("ApplicationCore");
}
if(Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
PrivateIncludePathModuleNames.Add("SDL2");
}
}
}