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UnrealEngineUWP
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ec47dbc7baa052d0bdd5fc3888fb6d4aacf39ebc
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
AnimationCore
/
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halfdan ingvarsson
f09be305a8
New container to store per-vertex bone weights. Takes care of normalization, blending, capping weight counts, etc. while being lightweight and fast.
...
#jira UE-93689 #rb Alexis.Matte [CL 14132466 by halfdan ingvarsson in ue5-main branch]
2020-08-18 11:16:00 -04:00
..
AngularLimit.h
…
AnimationCore.h
…
AnimationCoreLibrary.h
…
AnimationDataSource.h
COPY from //Dev-Anim to //Dev-Main
2020-01-22 17:58:55 -05:00
BoneIndices.h
Animation: Pose search experimental plugin
2020-06-16 02:32:29 -04:00
BoneWeights.h
New container to store per-vertex bone weights. Takes care of normalization, blending, capping weight counts, etc. while being lightweight and fast.
2020-08-18 11:16:00 -04:00
CCDIK.h
…
CommonAnimTypes.h
…
Constraint.h
…
EulerTransform.h
COPY from //Dev-Anim to //Dev-Main
2020-01-22 17:58:55 -05:00
FABRIK.h
Remove unused function and nix dependency on Engine.
2020-06-30 17:10:13 -04:00
NodeChain.h
…
NodeHierarchy.h
…
SplineIK.h
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TransformNoScale.h
COPY from //Dev-Anim to //Dev-Main
2020-01-22 17:58:55 -05:00
TwoBoneIK.h
…