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ec47dbc7baa052d0bdd5fc3888fb6d4aacf39ebc
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks
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Ben Marsh 486408b1a9 Rename UE5Editor to UnrealEditor.
#rb none
#jira UE-97600

[CL 14292067 by Ben Marsh in ue5-main branch]
2020-09-10 15:39:00 -04:00
..
AgeStoreTask.cs
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CommandletTask.cs
Rename UE5Editor to UnrealEditor.
2020-09-10 15:39:00 -04:00
CommandTask.cs
Add a TraceSpan class that can be used to record timing information for UAT, and add tracing info for BuildGraph into it. Writes to a file in the directory specified by the UE_TELEMETRY_DIR environment variable.
2020-07-16 12:24:00 -04:00
CompileTask.cs
Add additional tracing into to UAT/UBT.
2020-07-16 12:26:55 -04:00
CookTask.cs
Rename UE5Editor to UnrealEditor.
2020-09-10 15:39:00 -04:00
CopyTask.cs
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CsCompileTask.cs
Add support for passing properties to the <CsCompile> task, and fix parsing of ShooterGame project files in the BuildEditorAndTools.xml script.
2020-08-05 17:49:47 -04:00
DeleteTask.cs
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LogTask.cs
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ModifyConfigTask.cs
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MoveTask.cs
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MsBuildTask.cs
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PakFileTask.cs
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RenameTask.cs
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SanitizeReceiptTask.cs
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SetVersionTask.cs
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SignTask.cs
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SpawnTask.cs
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StageTask.cs
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StripTask.cs
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SubmitTask.cs
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SymStoreTask.cs
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TagReceiptTask.cs
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TagTask.cs
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UnzipTask.cs
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UploadTask.cs
Fixed warning treated as error in UAT, added documentation for FindProducedTagNames
2020-09-09 12:55:24 -04:00
WriteTextFileTask.cs
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ZipTask.cs
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