You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
* Support objects triggering push-model dirty during PreReplication. * Added locks to the GlobalDirtyNetTracker to detect illegal modifications after the RepSystem has read the list for the last time until the next reset. * Only initialize the RepSystem's DirtyNetObjectTracker when object replication is enabled (e.g. server) #rnx #rb Mattias.Hornlund [CL 30237432 by louisphilippe seguin in ue5-main branch]