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UnrealEngineUWP
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UnrealEngineUWP
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dan elksnitis
1970e203b8
[shaders] don't include shader name in the warning printed when we trigger a DXC precompile due to an FXC crash. This is causing non-deterministic warnings when enabling the preprocessed job cache.
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#rb Jason.Hoerner [CL 27553466 by dan elksnitis in ue5-main branch]
2023-09-01 09:11:46 -04:00
..
LiveCoding
Fix to live coding shutdown to eliminate a somewhat rare crash on exit.
2023-06-16 11:55:21 -04:00
LiveCodingServer
Fix several more Shipping compile errors
2023-08-09 11:37:09 -04:00
ShaderFormatD3D
[shaders] don't include shader name in the warning printed when we trigger a DXC precompile due to an FXC crash. This is causing non-deterministic warnings when enabling the preprocessed job cache.
2023-09-01 09:11:46 -04:00
WindowsPlatformEditor
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00
WindowsTargetPlatform
Remove unnecessary WindowsHWrapper.h & MinWindows.h include - both files will be automatically included by AllowWindowsPlatformTypes.h
2023-08-08 05:50:53 -04:00