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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eb96b51fbd8059cd01437daef0031bfcfa55714c
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Private
History
ryan schmidt 07bfc6f77c GeometryFramework: resolve issue w/ UDynamicMeshComponent::SetDynamicMesh() where the incoming mesh may not be Outered to the Component, so it won't necessarily be serialized, leading to potential situations where the DynamicMesh is null on level load. Also updated UDynamicMeshComponent::PostLoad() to handle this case instead of just check()ing.
#rb none
#preflight  63bf118c763c6c10643dcd56

[CL 23658504 by ryan schmidt in ue5-main branch]
2023-01-11 20:55:38 -05:00
..
Changes
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Components
GeometryFramework: resolve issue w/ UDynamicMeshComponent::SetDynamicMesh() where the incoming mesh may not be Outered to the Component, so it won't necessarily be serialized, leading to potential situations where the DynamicMesh is null on level load. Also updated UDynamicMeshComponent::PostLoad() to handle this case instead of just check()ing.
2023-01-11 20:55:38 -05:00
DynamicMeshActor.cpp
Fully moving MaterialDomain to its own header.
2022-12-15 16:01:51 -05:00
GeometryFrameworkModule.cpp
Move the ADynamicMeshActor Outliner filter from ModelingTools to GeometryFramework
2022-11-03 18:43:01 -04:00
UDynamicMesh.cpp
…
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