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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eb96b51fbd8059cd01437daef0031bfcfa55714c
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor/Private
History
christopher waters 0d5b23e2e3 Adding includes to prepare for a header dependency cleanup.
#preflight 63b5e0bfff7b9ad7030f0f81

[CL 23581920 by christopher waters in ue5-main branch]
2023-01-04 17:07:40 -05:00
..
SStaticMeshEditorViewport.cpp
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SStaticMeshEditorViewport.h
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SStaticMeshEditorViewportToolBar.cpp
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SStaticMeshEditorViewportToolBar.h
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StaticMeshAutomationTests.cpp
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StaticMeshEditor.cpp
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StaticMeshEditor.h
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StaticMeshEditorActions.cpp
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StaticMeshEditorModeUILayer.cpp
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StaticMeshEditorModeUILayer.h
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StaticMeshEditorModule.cpp
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StaticMeshEditorSubsystem.cpp
Add Absolute criterion to staticmesh FMeshReductionSettings.
2022-12-05 16:24:30 -05:00
StaticMeshEditorTools.cpp
Fully moving MaterialDomain to its own header.
2022-12-15 16:01:51 -05:00
StaticMeshEditorTools.h
Add Absolute criterion to staticmesh FMeshReductionSettings.
2022-12-05 16:24:30 -05:00
StaticMeshEditorViewportClient.cpp
Adding includes to prepare for a header dependency cleanup.
2023-01-04 17:07:40 -05:00
StaticMeshEditorViewportClient.h
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StaticMeshViewportLODCommands.cpp
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StaticMeshViewportLODCommands.h
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