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eb96b51fbd8059cd01437daef0031bfcfa55714c
UnrealEngineUWP/Engine/Source/Editor/AnimationEditor/Private
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nick darnell 3e81121a50 AssetDefinition - "UV Editor" plugin's option no longer hides if it won't work (determining it requires loading the assets), so it's just going to determine that when you fire it and fire a notification if it wont work.
AssetDefinition - Skeleton
AssetDefinition - SkeletonMesh
AssetDefinition - StringTable

#jira UE-165574

[CL 23658411 by nick darnell in ue5-main branch]
2023-01-11 20:52:36 -05:00
..
AnimationEditor.cpp
AssetDefinition - "UV Editor" plugin's option no longer hides if it won't work (determining it requires loading the assets), so it's just going to determine that when you fire it and fire a notification if it wont work.
2023-01-11 20:52:36 -05:00
AnimationEditor.h
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AnimationEditorCommands.cpp
…
AnimationEditorCommands.h
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AnimationEditorMode.cpp
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AnimationEditorMode.h
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AnimationEditorModule.cpp
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