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eb96b51fbd8059cd01437daef0031bfcfa55714c
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
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aidin abedi ea9373ea7f Improve MeshMergeHelpers by adding option to apply component transform for static and skeletal meshes
#jira UE-173167
#preflight 63ae50d22540a78d275d2e99
#review-23560752 @sebastien.lussier

[CL 23674863 by aidin abedi in ue5-main branch]
2023-01-13 02:11:39 -05:00
..
Private
Improve MeshMergeHelpers by adding option to apply component transform for static and skeletal meshes
2023-01-13 02:11:39 -05:00
Public
Fixes to make modules compile with IWYU. We've added to IWYU toolchain so it compiles "orphaned" headers which does not have a owning cpp file. This identified lots of headers that couldn't be compiled by themselves (or if they were to included first)
2022-11-21 03:22:23 -05:00
MeshMergeUtilities.Build.cs
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