Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
massimo tristano 7043371116 Added check that reports errors if a parameter is added in a Material bound to different values. This should not be allowed.
Code now checks for this occurrences and reprorts an error message instead of siliently trying to compile the material anyway.

This was causing a crash when two material functions containing the same parameter bound to different values (e.g. different textures) are used in the same material.

#jira UE-150412
#rb jeremy.moore
#preflight 63bc4896bf54fa7b36f61ea5
#preflight 63c13055b0652247507fae3e

[CL 23675742 by massimo tristano in ue5-main branch]
2023-01-13 05:36:38 -05:00
..