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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eb96b51fbd8059cd01437daef0031bfcfa55714c
UnrealEngineUWP/Engine/Source/Developer/IoStoreUtilities/Private
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dan engelbrecht e018c47697 Add marker file for project store oplog in Saved/Cooked/<platform> folder so Zen can check if an oplog should be garbage collected.
Companion Zen PR: https://github.com/EpicGames/zen/pull/209

#preflight 63971e55cb2317695e180344

[CL 23510788 by dan engelbrecht in ue5-main branch]
2022-12-14 07:18:38 -05:00
..
IoStoreUtilities.cpp
I/O Store - added chunk type filter to -Diff command
2022-12-02 06:17:24 -05:00
PackageStoreManifest.cpp
Cooker LLM Tags: Add more tags around allocations made when cooking.
2022-12-13 12:10:31 -05:00
PackageStoreOptimizer.cpp
Bulk Data - data resource table
2022-12-13 03:51:37 -05:00
ZenFileSystemManifest.cpp
…
ZenFileSystemManifest.h
Pass along path to project file when zen server is running locally so we can detect when it is removed and garbage-collect any projectstore entries on the zen side.
2022-10-14 08:17:43 -04:00
ZenStoreHttpClient.cpp
Add marker file for project store oplog in Saved/Cooked/<platform> folder so Zen can check if an oplog should be garbage collected.
2022-12-14 07:18:38 -05:00
ZenStoreWriter.cpp
Add marker file for project store oplog in Saved/Cooked/<platform> folder so Zen can check if an oplog should be garbage collected.
2022-12-14 07:18:38 -05:00
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