Files
UnrealEngineUWP/Engine/Shaders
tiago costa e5854d3c3b Pack data in FDecalShaderParams.
- avoids having to overwrite translated world position.
- also required to support blending of mesh decals.

#jira UE-173204
#rb chris.kulla
#preflight shader-only

[CL 23675824 by tiago costa in ue5-main branch]
2023-01-13 05:48:54 -05:00
..
2023-01-13 05:48:54 -05:00