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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eb7ece625e24cfef87f4e308774ef4986e03676f
UnrealEngineUWP/Engine/Source/Runtime/Projects
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Josh Adams bcd85bdef6 Disabled prescanning of ini files for plugins on desktop platforms - it may end up very slowly scanning Saved/Cooked.
#rb tim.smith
#preflight 6356a0029e14ee3c795189e9

[CL 22727242 by Josh Adams in ue5-main branch]
2022-10-24 10:39:09 -04:00
..
Private
Disabled prescanning of ini files for plugins on desktop platforms - it may end up very slowly scanning Saved/Cooked.
2022-10-24 10:39:09 -04:00
Public
If a plugin contains a shader code library make sure to close it when unmounting the plugin
2022-10-20 04:48:12 -04:00
Projects.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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