You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
The spikes seems to not happen any more with the new simplification algorithm. Whatever, the bounding box of the simplified mesh is compared to the original mesh. If the new bounding box is larger, a message is output. #preflight 635a8628316cf8bef6442135 [CL 22809103 by David Lesage in ue5-main branch]