Files
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
Phillip Kavan eb70cf6a18 [332494] Fix for a serialization crash that occurs when there is a cyclic dependency between a Blueprint class and an implemented interface.
#change Bumped UObject version.
#change Modified UClass::Serialize() to skip over serialization of the Interfaces array until after the Link() step. This ensures that Interface class serialization will not interrupt serialization of classes that might potentially also implement the interface.
#add Added test case assets to QAGame.

[CL 2061497 by Phillip Kavan in Main branch]
2014-05-01 17:37:08 -04:00
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