Files
UnrealEngineUWP/Engine/Source/Runtime/VectorVM/VectorVM.Build.cs
shawn mcgrath a5a3936e40 VectorVM: allow dead random instruction to be removed.
Turned new VM back on and bumped the Niagara_LatestScriptCompileVersion.  #JIRA UE-147838 #preflight 624c47478e5ae00f0ab7e7f4 #rb rob.krajcarski

[CL 19627043 by shawn mcgrath in ue5-main branch]
2022-04-05 12:28:07 -04:00

35 lines
807 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VectorVM : ModuleRules
{
public VectorVM(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
});
PrivateIncludePaths.AddRange(
new string[] {
"Runtime/Engine/Classes/Curves"
});
PublicDefinitions.AddRange(
new string[]
{
"VECTORVM_SUPPORTS_EXPERIMENTAL=1",
"VECTORVM_SUPPORTS_LEGACY=1"
});
}
}