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eaee3dddb365a673402a850d760d103fe93c6b0e
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
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Jimmy Andrews ec5013e106 change FArrangement2d and TConstrainedDelaunay2 to use new FDelaunay2 code for triangulations
#rb david.hill
#preflight 6247dfee3a5a4c1622eb077b

[CL 19628412 by Jimmy Andrews in ue5-main branch]
2022-04-05 14:07:13 -04:00
..
ThirdParty
fix exact predicate test failures -- use volatile for INEXACT to force rounding
2022-03-14 20:24:15 -04:00
ConvexDecomposition3.cpp
Add optional error tolerances to guide convex decomposition
2022-03-31 21:49:52 -04:00
ConvexHull2.cpp
make convex hull code work directly with floats if the input is in floats, rather than converting everything to doubles
2022-03-09 16:45:56 -05:00
ConvexHull3.cpp
Fix convex hull crashes (due to zero points and due to exact predicate failure)
2022-03-14 20:15:28 -04:00
Delaunay2.cpp
change FArrangement2d and TConstrainedDelaunay2 to use new FDelaunay2 code for triangulations
2022-04-05 14:07:13 -04:00
DiTOrientedBox.cpp
…
ExactPredicates.cpp
Exact Predicates improvements:
2022-03-08 15:01:31 -05:00
PolygonTriangulation.cpp
…
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