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UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Math
matt breindel e0875eb5df Updating docs for TRotator based on further discussion and experimentation. Rotator interprets angles as intrinsic rotations and applies them in the order yaw, pitch, then roll. Positive angles are left-handed around Z, right-handed around +Y, and right-handed around +X.
[REVIEW] [at]*zak.middleton [at]*tim.tillotson [at]steve.robb [at]robert.manuszewski
#rb [at]zak.middleton [at]steve.robb
#preflight none (comment only)

#ROBOMERGE-AUTHOR: matt.breindel
#ROBOMERGE-SOURCE: CL 19612632 via CL 19613597 via CL 19613826 via CL 19613926
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v938-19570697)

[CL 19615841 by matt breindel in ue5-main branch]
2022-04-04 17:58:40 -04:00
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